Ahnehnois
First Post
I really like the math of 6 second rounds.
I've seen games work well with 3 seconds, but that's hard to sell for D&D. I definitely wouldn't go any longer than 6 seconds. Round length is a sort of temporal resolution for the simulation of combat; the longer the round, the worse resolution you have. Anyway, battles commonly last only a few rounds anyway, so I see no need to lengthen the round and reduce battle duration (in rounds).
I've seen games work well with 3 seconds, but that's hard to sell for D&D. I definitely wouldn't go any longer than 6 seconds. Round length is a sort of temporal resolution for the simulation of combat; the longer the round, the worse resolution you have. Anyway, battles commonly last only a few rounds anyway, so I see no need to lengthen the round and reduce battle duration (in rounds).