MarauderX
Explorer
So I am trying to define my homebrew world, and deciding on how to define the level and amount of magic has been tough. Presently the world is much like Greyhawk (tm) but with far fewer high level NPCs roaming the world, and less magic items being passed around, among other changes. Now I don't feel that this is a low magic campaign, but I'm sure others will disagree. For a campaign what is LOW and what is just LOWER?
** Granted there is no 'event horizon' that defines low magic from other campaigns, but when do you say that your campaign is low magic or 'regular'?
** Does it have to do with items, number of casters, or frequency of magic used?
** Do the PCs have limited access to magic items and obtain new ones only at higher levels?
** Granted there is no 'event horizon' that defines low magic from other campaigns, but when do you say that your campaign is low magic or 'regular'?
** Does it have to do with items, number of casters, or frequency of magic used?
** Do the PCs have limited access to magic items and obtain new ones only at higher levels?