Orcs are just distant enough not to be breedable (like the Neanderthals - and in fact I modified them to fit them to that concept, including living mostly in the colder regions of the continent).
Dwarves are a created race. Literally. There are no genders, no children. Each dwarf is created in a divine ritual that imparts life and knowledge into the ritually carved / forged statue, giving a seeming of flesh that will vanish not long after death. No other race knows of this, however. They merely presume the dwarves to be somewhat xenophobic - rarely leaving their underground halls and passages, not allowing their children or females near 'outsiders', etc.
I don't have halflings or goblins, but I do have a short race that serves sort of as both - humanoid with some plant like attributes, the green skin being especially dark in the summer and in the tropic regions. They do not need to eat as much (but their drinking needs remain unchanged). They are near enough to human that if an unusually tall member of their race were to breed with an unusually short member of the human race a child might result. It would be a rare occurrance, but I have stat'ed it out - just in case. Could make for an interesting NPC, if nothing else. These have little to do with the orcs - mostly because they are as common in the tropics (and uncommon in the arctic) as orcs are in the arctic regions (and vice versa in regards to the tropics).
Elves can breed with humans, but enough animosity exists between most populations of these two races that this would be rare - not even taking into account how uncommon a member of one race finds a member of the other attractive. I have modified this race as well. Some half-elves exist - often the result of couplings between a lord of one race with a menial servant captured from the other race during a raid, war, etc. Humans tend to treat the results of such couplings with suspition if not outright disdain / hostility, while elves tend to view them more with pity / contempt. Elves are also more likely to abandon the child - near a human settlement, granted, but abandoned nonetheless.
On a somewhat ironic note, this also means that a short elf (not even an unusually short one, as elves are already barely tall enough to be considered medium size IMC - and can take a feat at first level to count as small [with all the + and - that entails]) could interbreed with the tropic halfling / goblin - esque race mentioned above. Not quite certain what the result would be, as it didn't even occur to me until I started writing this.
Now I'll have to spend some time figuring that out!
The races IMCW are not integrated in the least. The halfling/goblin type race is reclusive, but humans are not too common in their jungles. Some go adventuring, but even then they tend to try to keep out of the sight of others when possible. The dwarves are borderline xenophobic after having nearly become extinct following a war a few millennia ago between the humans and the elves.
Some populations of the elves and even some rare and scholarly humans recall the reasons for the war, but most humans (and even some elven populations) only know the war as a seemingly universal myth / legend. Most modern elves had great- great- great- grandparents that fought in it. The stories of their adventures and exploits are still told. The reasons for the war, however, are immaterial. The humans recall enough of the conflic (even if only in myth) to be highly suspitious of most elves on sight. The same is true of the elves.
(In fact, it is even more true of the elves, for while it was there terrible magic that ended the war - and about a quarter of the life on the planet, including many of the deities - it was the humans - influenced by the fiends - that started the war and nearly exterminated the elves prior to the elves using such horrific means, as much to survive as to halt their fiend-tainted foes.)
The orcs (or, more accurately, the Nenthan) don't really care about other species all that much, as they are more focused on surviving their harsh environment. During the hard times that follow good times - when their population is large but suddenly stressed, they sometimes raid human lands. They do not feel enmity towards humans, viewing them instead as too 'different' to be 'people'. They basically view them as weak but very clever monkeys / apes. Humans tend to have a reverse view of the Nenthan - strong but very stupid monkeys / apes. (+2 Str, -4 Int, + to saves vs cold, + to some survival skills, - to climb / swim skills, a few other differences).