MuhVerisimilitude
Hero
I dislike the whole exhaustion system because it doesn't really punish characters equally. I'm not even objecting to this because it is unbalanced, but because I think it's aesthetically bad. It has an important problem: It doesn't really inhibit spell casting.
A caster can have multiple levels of exhaustion and they can still cast spells like a pro, but any other character will attack with disadvantage.
I think the conclusion we can reach regarding magic in the D&D setting, from studying exhaustion, is that casting spells is actually easier than attacking with a weapon, because there's no way for spells to be hampered by being exhausted. This seems wrong to me.
This is compounded by exhaustion being more likely to accumulate on front liners.
A caster can have multiple levels of exhaustion and they can still cast spells like a pro, but any other character will attack with disadvantage.
I think the conclusion we can reach regarding magic in the D&D setting, from studying exhaustion, is that casting spells is actually easier than attacking with a weapon, because there's no way for spells to be hampered by being exhausted. This seems wrong to me.
This is compounded by exhaustion being more likely to accumulate on front liners.