Ha! I have it figured out, xechnao is clearly a pseudonym of Carl Smith, who wrote the classic N2: The Forest Oracle.And even if Wotc did point out the numbers that would not mean that they were lying. Lisa Stevens and Mike Mearls (has he?) have made posts to boast about the height of their numbers in the past, but this does not mean that if they do not do this then it aint happening.
It is not the first time we question ethics regarding what we know behind various announcements or methods or practices of Wotc or Paizo or what have you. They are companies after all, and companies are known to behave in whatever way it may help their bottom line. OTOH you are making it personal. You involve people into the argument. That is not fair. I would say that is not an ethical way to guide the discussion. Beyond saying that, I can see your point regarding introducing skepticism for the sake of it. Yet, as I said, it remains a possibility to keep in the back of our mind. Why do I say that? Well, did you expect to see so many current events that paint 4e in a desperate fashion? I guess not. Why do I say desperate? Well, many fans think right now, why do we see a Wotc that is in a hurry to change course? Why is their production plan so poor?
And regarding your question about my motives being unanswered. You did not answer my question first: why the hell do you care? What does it matter? I told you, you seem like a counter-propaganda agent.![]()
Ha! I have it figured out, xechnao is clearly a pseudonym of Carl Smith, who wrote the classic N2: The Forest Oracle.
The Forest Oracle: "A group of seven men approaches. They are neither tarrying nor running. Their faces are expressionless. It is plain that they are not soldiers by their haphazard way of walking. They do not seem to be joking loudly or singing as they advance."
Compared to: "WotC are neither making claims about their DDI stats, nor can we be sure they are not lying about them. It is plain that they could be fixing the numbers by the fact that we can't be sure they aren't fixing the numbers. WotC do not seem to be using the numbers for marketing purposes as they increase."
![]()
See, Xechnao, there's a significant difference in how the data is being questioned.
The ICV2 numbers, by their own admission don't include a significant segment of the hobby. The only thing we can determine by those numbers is the print versions of Pathfinder are doing better than the print elements of WOTC D&D during a quarter. That's it. That's all we can determine.
Now, the Subscriber numbers on the WOTC site only tell us one thing - how many subscribers have also signed into the forum. Again, these are total voodoo numbers. About the only thing we can tell is that the number is growing.
You are right that WOTC potentially could be inflating the sub numbers. However, it's not exactly likely. For one, you can actually view the members. Now, of course WOTC staffers have memberships, and that's easily visible. If the memberships were being spawned by some sort of bot, you'd get all sorts of names that would be pretty obvious that they were being faked.
And, again, what would be the point? They'd have to spawn thousands of memberships to make any appreciable difference and that sort of thing gets caught pretty easily.
I believe M:tG makes far more money than that.Now, suppose the REAL number of subscribers was more like 100k, now you're starting to talk about a service that is starting to reach a scale where it can bring in M:tG kind of money.
Depends on your scale - I can't imagine they have less than, say, 100k subscribers given how many people don't register, but I'd be surprised if they have more than, say, 300k subscribers.Honestly, I actually find it hard to believe that the number is a LOT bigger than 62k
Plus game designers/developers, editors, artists, community managers... plus health benefits and office space in some cases. Every DDI article has at least, what, 7 names on it?Still, as a sanity check typically payroll is something like 40% of gross in these kinds of operations (take it from me, been there). So, you're talking a good $150k a month payroll. Even if WotC pays their IT people a LOT that's still 10-15 people on staff.
I believe M:tG makes far more money than that.
That said, online and subscription services are a very serious deal. There's a reason that WotC has sunk millions into trying to create an online game table. Millions, mind you, that have all turned up no profit to date.
Depends on your scale - I can't imagine they have less than, say, 100k subscribers given how many people don't register, but I'd be surprised if they have more than, say, 300k subscribers.
Plus game designers/developers, editors, artists, community managers... plus health benefits and office space in some cases. Every DDI article has at least, what, 7 names on it?
Plus all of the money they've spent on developing the character and monster builders, nevermind research that isn't fruitful yet like the virtual table. Given they've gone through at least two different companies/teams, I'm pretty sure that all added up.
That said, I do think DDI is profitable. I'm not sure how much of a hole their attempts at an online table have set them back, though. I expect _at least_ a year's worth of that profit. Which totally might pay off, if they can deliver a quality product.
Big If.
Yeah... none of us know the specifics, but remember that they had another software company contracted to provide the VTT - and they were demo-ing a totally different 3D-ish implementation at DDXP almost four years ago. Then, after years of problems, they had to drop it and turn to a new project which they started from scratch (sigh). Granted, I may be associating some of the costs of the Gleemax disaster with it, since it was lumped together at the time. I wouldn't be surprised if that particular bit of red ink was kept around though.I'm skeptical they put millions into it.
For clarity, I was citing 300k as a maximum... and it would not be bigger than MtG with those numbers afaik. I also suspect a lot of people on DDI are on the $5/$6 plan, but I am surprised it's been growing at that rate since they hiked the price.300k subscribers WOULD be bigger that M:tG. That would be well over $25m a year, which is likely bigger than all other RPG products in existence anywhere combined. I think at that point there would be a very different kind of noise coming out of WotC. Even 100k doesn't really jibe to me with what we see them up to.
And with 100k users, that's all they'd be making on it... and presumably putting a bunch back into it for the continuing development of monster builder, character builder, virtual table and whatever the unannounced stuff is. Plus repaying the investment already put in. It's very easy for the gross and net to be nothing alike - Hasbro's gross is something like 4 billion while their net is 400 million.Again, the smell test, WotC doesn't seem overly excited by what they're making on D&D. It certainly isn't enough to show up in any Hasborg statements. Thus it can't be vastly beyond costs. They could be making a couple million bucks a year off it

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.