Emirikol
Adventurer
4E is supposedly going to retool encounters.  I get the impression that combats may take a bit longer as it has been hinted at that there will be fewer "build-up" encounters and more "important" encounters stressed.  In several high level 3E games I've played in, the combats are over in a round or two (Ahem, Age of Worms)..it seems the mid-levels have the longer combats (in my experience) and the mid-levels are what I believe they're not calling "the sweet spot" right?  In ours, a difficult encounter averages about 5 rounds.  Is that typical?
It makes me wonder then, how many rounds should a good encounter last? 5 rounds standard for all level encounters?
I'd like to compare my experiences to others.
jh
				
			It makes me wonder then, how many rounds should a good encounter last? 5 rounds standard for all level encounters?
I'd like to compare my experiences to others.
jh
			
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