In the Golden Age of Sail, many nations actually lined their ships with copper. This reduced plant growth on the hulls and protected the wood from worms. I recall reading that it was so effective that the French ships were able to outmaneuver the British navy and choose when and where to engage. Whether that would protect a ship against a fireball, I don't know.
The thing that would protect a ship versus fireball is gold. Ships are expensive and require a long time to build. If you have adventurers running around on the high seas, I bet that the local governments are going to offer a bounty on any captured ships they bring back with them. And if you sink that ship to the bottom of the ocean all your loot goes down with it.![]()
Hmm ... I think I may have just hijacked my own thread....
What I saw running Classic D&D was that it made piracy inadvisable - an MU5 on the target ship could easily devastate the attacker. My son loved blowing up attackers with fireball. At one point a fleet of cannibals and pirates attacked - 8 ships. 2 rounds after entering spell range vs his ship, which had MU8, MU5 and MU4 aboard, 5 attacking ships had been wiped out and the remaining 3 were fleeing, having never got into attack range.