How much face-to-face 4e have you played so far?

How much face-to-face 4e have you played so far? (non-playtest)

  • None

    Votes: 36 20.0%
  • 1-5 hours

    Votes: 23 12.8%
  • 6-10 hours

    Votes: 26 14.4%
  • 11-20 hours

    Votes: 47 26.1%
  • 21-40 hours

    Votes: 36 20.0%
  • 41-80 hours

    Votes: 9 5.0%
  • 81-160 hours

    Votes: 2 1.1%
  • 161-320 hours

    Votes: 0 0.0%
  • 321-500 hours

    Votes: 0 0.0%
  • 500+ hours

    Votes: 1 0.6%

Counting my pre-release playtest, I'm just over 40 hours (split between the group I DM for and the group I play in).

That's a lot of kobolds.
 

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About six or seven sessions of Keep on the Shadowfell (about 6 hours each), plus two demo games that I ran after the DDXP stuff came out (about 4 hours each) and a demo I played in at ConQuest. So I'd say approximately 50 hours.

We start the real 4e campaign today- or at least, we'll be making characters for it. If we don't actually start today, we will by next week! I can't wait!
 

Our first full 4e game with all the rules occurred yesterday; on the whole, the players had a good time, but one player definitely has issues with the game -- he's only ever played 3e, and prefers wizards, so the deck is definitely stacked against him as to liking this game. :)

We had approx. 6 1/2 hours of play, which saw 4 combat encounters, a skill challenge, and some roleplay as to the beginnings of the party, and some of the exploration of an ancient Dhaakani holy shrine. The players are still getting used to their abilities, and we're relearning a few things, that are different from when we playested 4e, and we're having to clear those rules out of our heads and make sure we're using the real rules.

I noticed the first strands of tactics and teamwork taking shape at the last combat, as people were helping one another out more, and they were starting to get the hang of their abilities.

We still plan to keep playing for a while, but we're doing it biweekly to give the players who don't like it as well as 3e some time with their preferred system, too.
 

We've had four games - 4 hours each, one at 1st, 3rd, 5th and 7th level. Our 9th lvl game is this Thursday. We're doing episodic games, change your character as much as you want each time, rotating players depending on who'd available. It's fun!

We'll finish up this mini-campaign after 9 or 10 sessions at 30th level.
 

I've played three games: 1, 6, and 4 hours respectively. Each time, I was running or playing the "Raiders of Oakhurst" fan adventure.

As much as I want to promote my hobby and support WotC, the new edition doesn't tickle my fancy. So, I gave my 4E books to my friend for his birthday.
 
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Around 24 hours.

I played in a demo that lasted around 5 hours, and I ran three separate demos that lasted around 3 hours each.

I've just started a new campaign, and we've played twice, around five hours per session.

All of this has been using the KotS kobold encounters, in addition to bits from the quick adventure at the end of the DMG.

24 hours of kobolds.
 

A single, three play-hour (plus one or two of me explaining 4e and everyone picking characters) session of KotS.

I liked it. The guest player liked it. The standard group was split between, "has potential", "indifferent", and "wizards suck".
 

I've played 2 sessions to date (each 6-7 hours long); both were the Keep on the Shadowfell adventure. I really enjoyed playing my 1st level wizard for the first session. However, we're starting to like things quite a bit less after the second session now that we are all 2nd level. It's not because we're doing poorly - we're actually doing extremely well with only one close call so far. It just seems that the number of annoyances with the mechanics is growing with each session and the mantra around the table has become "just don't think too much about it" when we see something that just feels wrong or too bizarre. We'll probably play our third session in a couple of weeks.
 

I've played about 8 hours of KotS online, but apparantly that counts for nothing, so I voted None. I should note, I've been limited to online for 3.5 as well for the past year, it's just my current situation.
 

I've played four 8 hour sessions of KotS so far, with another one scheduled for tonight. I'm also running a homebrew 4e campaign, and we've had five five hour sessions so far, and the PCs are nearing 4th level. We've also done a few encounters to see how higher level play and powers work. So a total of roughly 55 hours of playing 4e so far.
 

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