doctorbadwolf
Heretic of The Seventh Circle
Nah. I use ASI +1 and a Feat at ASI levels, rather than ASI +2 or a Feat, and I am still quite free to be more creative with magic items than I was in 4e or 3.5.The amount you slow their ability score progression doesn't change that the slowing of it by limiting them to half feats rather than +2 ASI expands the math allocation in the system from +0 from magic items to +something from those or another stand in at some point. The must fill all slots effect was a 4e-ism when wotc put too much control over magic items in player hands, prior to 4e they were to help avoid inadvertent stacking of bonuses to any given area & encourage magic item churn. You can prefer attunement slots, but that also is yet another shifted goalpost that is not related to wotc building the math of 5e so that it assumes +0 from magic items leaving no room for the gm to build there.
My wife’s Paladin has an obsidian sword that allows her to see invisible things, enchantments, etc, by looking through the blade, and enhances her Vryloka racial abilities, as well as being able to change into other weapons, and when in thrown weapon form she can throw it and then teleport to the target of the attack, and black and red Armor with rose motif and a wolf’s head on the left pauldron that lets her entangle people in thorny rose vines and summon shadow wolves once a day.
No numbers, other than times per day and the Wolf stat block. I don’t have to care about numbers. The game runs just fine.
edit: forgot to mention, other players on the same campaign have +2 weapons or armor. It’s fine.
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