How much money do plan on purchasing 4E/GSL products this year?

How much money do you plan spending on 4E/GSL products this year?

  • $0

    Votes: 106 47.5%
  • $20 - $100

    Votes: 21 9.4%
  • $100 - $200

    Votes: 46 20.6%
  • $300 - $500

    Votes: 37 16.6%
  • $500 +

    Votes: 13 5.8%

After the Forgotten Realms Campaign Setting: $0
But I may break down and get PHB II since I use the game to spice up 3.5e and I need the rest of the 3.5 core classes. No guarantees.
 

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Hmm, I voted 20-100, but I might have underestimated. Lets see...
DDI, obviously:60. Eberron stuff: 45. The giant's adventure: 20. The DMG2: 20. Probably not any more minis or dungeon tiles. So closer to 140ish for me.
 

$0 for me.

My group currently plays 4E but most of us grew tired of the game after a few months. We will probably play it in some capacity since some members of my group like it.

We will continue to run Hackmaster until the new edition comes out this summer then use that.

Otherwise I will switch to Pathfinder for my campaigns since the work they do is so awesome.
 


For my $.02, I think the idea is that if you purchased 4E and don't intend to buy anything else, that's what $0 is for. If you don't like 4E and never have/have no intention of buying it, of course you're not going to spend anything on it...so what's the point of responding to the poll at all?

I haven't voted in the other poll, nor made a comment, because what do I have to offer there? The only thing my comments could do is annoy people who are still playing and enjoying a 3X/OGL game. What's the point of that? The only thing that would do would be annoy the mods, who already have a tough job, and what would the point of that be? I like being on Enworld, thankyourverymuch.

Of course anyone is free to post and comment in either thread and vote in either poll, but I'd just ask people to consider the comments they make and the effect that has on the overall feel of these boards.

Once again, just my opinion.

--Steve
 

Some stuff, probably. Not much. I'm going with an "only things I'm going to directly use now" approach for 4e, since I don't get as much pleasure just pondering its mysteries as I do with 3e. But I do have an ongoing game I'm DMing, so I'll get some use out of some of the stuff, namely because it will do the thinking for me, leaving me to pay attention to things that bring me pleasure. ;)
 

I voted zero, but for a different reason. I'm actually playing in a 4e game. It's not really grabbing me, but it's only session 2 at this point. We're all still mainly playing a minis combat game rather than an RPG. Hopefully once we get the mechanics under our belts it'll get better.

But anyway, the main reason I voted zero was because I bought thousands of dollars of 3e / OGL stuff. I enjoyed reading it, enjoyed thinking about it, but never used 99% of it. So I'm making a conscious choice NOT to get on the suppliment treadmill this time around. I'll stick to being a Savage Worlds junkie instead - the release schedule is a lot more manageable for my wallet. ;-)
 

I voted zero, but for a different reason. I'm actually playing in a 4e game. It's not really grabbing me, but it's only session 2 at this point. We're all still mainly playing a minis combat game rather than an RPG. Hopefully once we get the mechanics under our belts it'll get better.

But anyway, the main reason I voted zero was because I bought thousands of dollars of 3e / OGL stuff. I enjoyed reading it, enjoyed thinking about it, but never used 99% of it. So I'm making a conscious choice NOT to get on the suppliment treadmill this time around. I'll stick to being a Savage Worlds junkie instead - the release schedule is a lot more manageable for my wallet. ;-)


There's probably a "backwards compatibility" issue at work for a number of people. Back when 1E came around, you could still use your OD&D stuff with it (especially if you used Supplement I: Greyhawk)... in fact the 1E MM was in many ways a transitional book. And you could use all your 1E and Classic stuff together with a small amount of conversion work... a very small amount. Not much trouble really.

When 2E came around, most stuff still carried over. Some folks were annoyed about them dropping Assassins and Monks, but you could always just buy 2E stuff and use it with the 1E rules, or make a hybrid. Cross-compatibility was really no problem.

So... you've got some 1E characters, a Classic adventure and some magic items from a 2E supplement? Duck soup.

When 3E came around the changes were more radical... but a lot of people (myself included) hadn't bought D&D stuff for a long time. The quality and subject matter had been all over the place, and in the last few years of TSR I don't think very many people were buying very much.

So I think that for many folks, 3E arrived as a breath of fresh air. Now, as a reboot of D&D it turned out that I really don't like it, and I know I'm not alone in that. But it really reinvigorated the brand and it did, as Philotomy Jurament has pointed out, get people discussing design philosophies. It brought a lot of things to the fore and made clear a lot of design issues that may have been obscure to a lot of folks. I think it's safe to say that the Old School Renaissance as we know it would not exist without 3E, D20 and especially the glorious OGL.

But 4E faces a different situation: not only is it really not backwards compatible with the billions of pages of D&D stuff that folks have accumulated over the years... it comes right on the heels of a very successful product line (3E).

So why do so many people balk at laying down large sums for 4E? I think it's hard for an edition of the D&D brand to be neither backwards compatible nor "breaking a fast". See, 3E was somewhat backwards compatible (only partly, with work, but it was doable) but it broke the fast... it was famine times for the brand and all of the sudden a feast was laid out for the hungry customers (many of whom had or were soon going to have given up on the brand). So people were ready to really dig into it.

But 4E comes in being almost totally non-backwards compatible and also right on the very heels of a stream of hardbacks with a collected MSRP of probably several thousand dollars.

4E is essentially telling the customers to start over. That's a really, really hard sell and it doesn't surprise me that a lot of people are voting "Goose Egg". All of which is absolutely independent of any assessment of its merits or flaws as a game.
 

With the current results (255 respondents) and a slight extrapolation of values (I took that the last category, $500+, will average out to $750 per person), the total sum which will be spent on 4E/GSL products in 2009 (including DDI) is $38420, or about 150 bucks per person.

Since WotC only gets a small % of the book price (my guess is... no more than 20% of the MSRP), it would be interesting to see how much of the above value is in the DDI.
 

No plans to buy any 4E material yet, but I will take a shot at GM'ing a game in the near future, so that might change. But I'm not holding my breath.
 

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