D&D General How often do you use Homebrew in your own games?

Jaiken

Explorer
I mainly use homebrew whenever the situation in a session calls for it. For example, the story includes the party fighting a monster not in the official books like a Skinwalker or Wendigo.

Or when my nephew wanted to use a spell to make his familiar cats into a sabertooth tiger. So I mutated the Find Steed spell for his Wizard Knight.

What about you. How and when do you use homebrew for your games?
 

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I mainly use homebrew whenever the situation in a session calls for it. For example, the story includes the party fighting a monster not in the official books like a Skinwalker or Wendigo.

Or when my nephew wanted to use a spell to make his familiar cats into a sabertooth tiger. So I mutated the Find Steed spell for his Wizard Knight.

What about you. How and when do you use homebrew for your games?
Early and often.
 



Pretty much every session. I do appreciate that the 2024 MM tried to include more higher-CR threats, such as tougher versions of the low-level humanoid foes, but there are just too many times where what I'm looking for is something just a bit different. Even on the rare occasion where I'm running a published adventure, I'm usually tweaking something.
 

Frequently, but it's often minor tweaks and adjustments. Unless you consider any magical effect not in the books but almost exclusively limited to NPCs, then constantly. There are dark rituals, permanent magical effects characters can't replicate and so on.
 

I can't recall any game that I've played in that didn't use homebrew. There have probably been at least two or three over the years, but most have had some kind of homebrew. Custom races, classes, monsters, or whatnot.
 


House-rules? A bit, not so much in the current game as it is over 95% RAW.

Homebrew? My campaign world/setting of course, but as far as homebrew races, classes, spells, etc? A couple magic items is all.
 

I mainly use homebrew whenever the situation in a session calls for it. For example, the story includes the party fighting a monster not in the official books like a Skinwalker or Wendigo.

Or when my nephew wanted to use a spell to make his familiar cats into a sabertooth tiger. So I mutated the Find Steed spell for his Wizard Knight.

What about you. How and when do you use homebrew for your games?
Constantly. I have a 500-page houserule document combining references to various sources I accept in my 5e-based games, including homebrew. Portions of that document make it into every game I run.
 

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