Oh, NO, NO, NO!!! Far from it!
I much prefer low fantasy games. Magic is rare and wonderful, you do not have a cleric or priest in every village to raise a fallen PC, a magical item is a truly marvelous thing, etc. A creature like a manticore is a terror to locals and they need heroes to deal with such a monster.
Things like "common" magic items are abhorrent to my D&D games and I never allow them short of
healing potions which I begrudgingly allow due to their presence in the PHB.
Once I hit 8th or 9th level (such as my current game) I start to lose interesting in running it, and do so from that point forward more for the enjoyment of my players than myself as DM.
As a player, it is the same thing. 5th-level spells like Raise Dead should be the pinnacle of the game, not the mid-point IMO.
After completing the Experience15 project, I am back to working on my 5E Basic project (which probably won't be "5E" at all when I am done...).