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D&D 5E How should 5th edition introduce the remaining classic settings?

What's the best way to introduce classic settings to 5E?


  • Total voters
    128

Bitbrain

Got my first vaccine!
I want the other settings to get something similar to Eberron: Rising from the Last War and Guildmaster’s Guide to Ravnica.

And no, I do not consider the E:RftLW model to be the same as SCAG.
 

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Nikosandros

Golden Procrastinator
I don't think WoTC will touch Mystara. The community is really attached to BECMI and they already do a very good job with the Threshold fanzine. The risk of doing it a disservice is too high. Letting Goodman Games do the Basic modules reprints with 5e adaptation is a far as they will go. I also don't see a setting book for Greyhawk either. Everything is already for sale in Drivethru. Opening them to DMGuild would make sense, eventually.
Yes, that was my reasoning as well. With Greyhawk there's also the added "complication" of setting before or after the Greyhawk Wars. Opening those two settings on DM's Guild would be awesome though.

Planescape, Spelljammer and Dark Sun are the only three really distinctive settings that could be reedited. We probably won't see full setting books. Probably adventure books with specific setting rules at the back.
I agree with you about Planescaper and Spelljammer. Darksun, IMHO, requires a larger section of specific rules.
 

tetrasodium

Legend
Supporter
I want the other settings to get something similar to Eberron: Rising from the Last War and Guildmaster’s Guide to Ravnica.

And no, I do not consider the E:RftLW model to be the same as SCAG.
A lot of the recent ua things have been filling gaps obviously shaped like bricks dark sun needs with the most obvious being elemental priest both similar in name and fluff/function to darksuns elemental priests
 

Beleriphon

Totally Awesome Pirate Brain
On format, some settings like Greyhawk could stand to use a brief primer included with an adventure. I say this not because Greyhawk isn't great, but instead because it tends not to differ too much from what the PHB presents, and I would assume most options are available. Other settings like Planescape, Darksun, or Spelljammer could stand to use a setting book akin to Ravinca or Eberron because they differ much more either in tone, classes/races, or need extra rules to represent the setting.
 


Dire Bare

Legend
Supporter
I'd love for WotC to host one Kickstarter per year for each neglected campaign setting (even the non-neglected ones). The Kickstarter would raise interest and funds for a rules-neutral setting book, a 5th-Edition player's guide, and perhaps a 5E bestiary. If the Kickstarter takes off, stretch goals could deliver adventure adaptations or other goodies. WotC would need to partner with other companies to get the work done, as they partnered with Kobold Press, Penny Arcade, and Critical Role on some of the books we've gotten so far.

But, they won't likely do this. So, I voted for "unlock the settings on the DM's Guild" poll option. What are they waiting for?
 

atanakar

Hero
On format, some settings like Greyhawk could stand to use a brief primer included with an adventure. I say this not because Greyhawk isn't great, but instead because it tends not to differ too much from what the PHB presents, and I would assume most options are available. Other settings like Planescape, Darksun, or Spelljammer could stand to use a setting book akin to Ravinca or Eberron because they differ much more either in tone, classes/races, or need extra rules to represent the setting.

Agreed, you can run already run a Greyhawk campaign with the PHB and a few rules from the DMG. The Greyhawk setting books are on Drivethru if you need them. They are easy to adapt to 5e.
 


Nebulous

Legend
I'd love for WotC to host one Kickstarter per year for each neglected campaign setting (even the non-neglected ones). The Kickstarter would raise interest and funds for a rules-neutral setting book, a 5th-Edition player's guide, and perhaps a 5E bestiary. If the Kickstarter takes off, stretch goals could deliver adventure adaptations or other goodies. WotC would need to partner with other companies to get the work done, as they partnered with Kobold Press, Penny Arcade, and Critical Role on some of the books we've gotten so far.

But, they won't likely do this. So, I voted for "unlock the settings on the DM's Guild" poll option. What are they waiting for?
Kickstarter is a good idea, they would get hundreds of thousands of dollars per setting probably to expand on.
 


The Glen

Hero
I don't think WoTC will touch Mystara. The community is really attached to BECMI and they already do a very good job with the Threshold fanzine. The risk of doing it a disservice is too high. Letting Goodman Games do the Basic modules reprints with 5e adaptation is a far as they will go.

I think a lot of the Old Guard would be happy to get new material for the setting regardless of the format. Though I think wizard would be more inclined to try to make it somehow like the Capcom game because that was so successful. The biggest issue would be Wrath of the Immortals because that broke the setting in the fact that the materials printed after that box set didn't sell well at all. They might just go from the 1000 time line and pretend WOTI never happened.
 

atanakar

Hero
I think a lot of the Old Guard would be happy to get new material for the setting regardless of the format. Though I think wizard would be more inclined to try to make it somehow like the Capcom game because that was so successful. The biggest issue would be Wrath of the Immortals because that broke the setting in the fact that the materials printed after that box set didn't sell well at all. They might just go from the 1000 time line and pretend WOTI never happened.

Knowing a few of them after frequenting The Piazza old D&D forum for a decade, they would publicly tear their shirt off, cry how WoTC destroyed their beloved Mystara. Then secretly use all the bits and parts of Mystara 5e in their own BECMI games. :LOL:
 

The Glen

Hero
You give them pod versions of the old books and they are happy as clams. The reborn page goes giddy if Wizards just sneaks in a single mention of mystara into 5th edition. But it's also really hard to get new players interested in a setting that's decades out of print.
 

Jer

Adventurer
I really think this is a "it depends on the setting" question.

Some settings I think they should just open up on the DM's Guild and let the fan productions take the lead. Mystara is a good example of this because there's a dedicated fanbase, but it's not huge, and honestly most of us don't need to have a 5e retread of material we already own. But it would be nice if there were an outlet for folks who have produced so much free fan material over the years to have a wider audience for their work like DM's Guild. (OTOH I have similar feelings about Greyhawk and I like how they handled it with Saltmarsh, so maybe if they did a compliation of B/X adventures like that and made the default setting Mystara with notes on how to tweak it for other settings I'd enjoy that).

OTOH Planescape should be an adventure like Curse of Strahd or Descent into Avernus. The "Great Wheel" is the standard cosmology, so it integrates with everything they've published for 5e and could be used by anyone. You can have your urban adventure, have a gazeteer for Sigil, have some backmatter where you link in other planes and then turn it loose on DM's Guild for folks to make supplemental adventures. I think that Planescape is sufficiently different from baseline D&D to merit an intro adventure but not so different that you need a whole setting book for it out of the gate. (I honestly think that Spelljammer is in the same camp - though I could also see a PDF release for it like the MtG Plane Shifts with pointers to 2e material available on DMs Guild).

Dark Sun is the one that IMO needs to have at least a setting book. In fact, arguably Dark Sun almost needs to be its own game because it's a setting that doesn't just "retheme" standard elements of D&D (like Eberron) it actually negates elements of standard D&D and adds other elements to it, requiring it's own set of supplemental rules to make it work - without a psionics system can you really say that you have Dark Sun? I can make the argument that having a Dark Sun standalone game or at least a Dark Sun PHB would be the "right" way to release the setting under the 5e rules. (This is also why I don't expect us to get a 5e Dark Sun anytime soon tbh.)
 

atanakar

Hero
You give them pod versions of the old books and they are happy as clams. The reborn page goes giddy if Wizards just sneaks in a single mention of mystara into 5th edition. But it's also really hard to get new players interested in a setting that's decades out of print.

What they really want is DMGuild access for Mystara. That would make them wet their underwear. :)
 

The Glen

Hero
What they really want is DMGuild access for Mystara. That would make them wet their underwear.

I'm just waiting for them to give me the word. I wrote this after my divorce, turns out I write better angry. But there's so much more you could add to it they also had the Red Steel, Savage Coast and Hollow World settings attached.
18738634_10154318853496504_7582327526584617180_o.jpg
 

Reynard

Legend
I would like to see what folks could do on DMsGuild with some of the settings not likely to see new versions anytime soon. Being one of those kids that was introduced by way of BECMI, I would love to see community efforts on Mystara.

I also want them to open up Gamma World, too, but that's never going to happen. :( As someone that worked on a version of Gamma World, I would LOVE to get my hands on it as a DMsGuild creator.
 

doctorbadwolf

Heretic of The Seventh Circle
Depends on the setting.

- For Planescape and Spelljammer, a book like Ravnica or Eberron.

- For Dragonlance, an Adventure Path and box set. NOT the OG adventure, though. A new adventure that is set a generation or two in the future of the setting, and brings the story of the setting full circle. Gods have been quiet for a couple decades, the gods of magic seem to be entirely absent as are Takhisis, Paladine, and Gilean. A new invasion is happening, rumors mostly in the region around Solace where the party meets, either a new dragon army OR the Golden Horde of New Ishtar, or something. Treat the War of The Lance as part of the setting's history. The Dragonlances were mostly destroyed during the loss of magic a few generations back, and will need to be forged again, while allies will need to be found.

- For Greyhawk, a reprint of multiple classic modules and a box set.

- Mystara, a book like SCAG, or a box set full of expanded and improved exploration rules, exploration oriented player options, etc.
 


The Glen

Hero
That is awesome! My 14 Mystara Gazeteers are never very far when I home-brew a new campaign.
That's because Shadow elves are a new and unique take on Subterranean elves compared the drow. Replace evil with naive and add magical crystals plus purple birthmarks and you've got a great elven race
 

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