FriarRosing
First Post
In my upcoming game, I plan on the PCs living and adventuring in a kingdom currently fighting a two front war. I don't know if they'll get involved in the conflict yet, as for the moment I'm planning on having them mainly deal with internal affairs and conflicts. But, when I was thinking about adventures involving them fighting in the war itself, I realized that every assumption I'd made was based on post medieval war.
In reality, I don't care much for the medieval period, but I like the fantasy genre and D&D as a setting (which I guess is kind of strange). I'm the kind of guy who has to have a logical consistency in his game world, so I can't rightly have a war fought with swords, spears, arrows and a touch of magic work the same as a war fought with rifles and artillery.
My favorite conflict in history is probably the First World War, and I'm using that as inspiration (the characters are citizens of the country roughly analogous to Germany), but I feel I can't get the feel I want, which is political, cultural and physical devastation and pointless loss of life, with what I imagine a D&D war would look like. At least, I can't do that without introducing elements that would break the whole thing for me. Poison gas I could easily do, but constant shelling is hard. And, almost most importantly, it's hard to come up with something in a fantasy universe analogous to trench warfare in terms of psychology and atmosphere.
How can I get something similar to the front, with both sides at a stalemate, throwing men at each other's entrenchments with little to no gain in a medieval setting? I guess that's my main question. I'm afraid I don't have the imagination to come up with an answer.
In reality, I don't care much for the medieval period, but I like the fantasy genre and D&D as a setting (which I guess is kind of strange). I'm the kind of guy who has to have a logical consistency in his game world, so I can't rightly have a war fought with swords, spears, arrows and a touch of magic work the same as a war fought with rifles and artillery.
My favorite conflict in history is probably the First World War, and I'm using that as inspiration (the characters are citizens of the country roughly analogous to Germany), but I feel I can't get the feel I want, which is political, cultural and physical devastation and pointless loss of life, with what I imagine a D&D war would look like. At least, I can't do that without introducing elements that would break the whole thing for me. Poison gas I could easily do, but constant shelling is hard. And, almost most importantly, it's hard to come up with something in a fantasy universe analogous to trench warfare in terms of psychology and atmosphere.
How can I get something similar to the front, with both sides at a stalemate, throwing men at each other's entrenchments with little to no gain in a medieval setting? I guess that's my main question. I'm afraid I don't have the imagination to come up with an answer.
