Does anybody have any historical examples of a city or fortress that was encapsulated by enemy walls/battlements during a siege?
Masada might be an example of it.
Bit more at this article.
Does anybody have any historical examples of a city or fortress that was encapsulated by enemy walls/battlements during a siege?
Does anybody have any historical examples of a city or fortress that was encapsulated by enemy walls/battlements during a siege?
I have a city in my campaign that during a siege, magically they slowly built out walls around it and then built the walls inward. The war ended with the enemy army showing up and a massive battle was the outer-ring battled both invaders coming from the outside and the sieged city from the inside coming out...
I understand there's a bit magical (reminds me of an RTS tactic!) but was curious if anything like this happened in real life so I could look at some ideas about when/how it happened to make the story more believeable and any maps too.
I don't know how good of an idea this is, and the whole thing may be absolutely ludicrous, but it's something I'm going to consider.
If your question was on a Roman history exam, the correct answer would be Julius Caesar's siege of Alesia.
Here is the wikipedia site for it:
Battle of Alesia - Wikipedia, the free encyclopedia
The authors sum up the battle well, but I really, truly recommend you read
Caesar's Commentaries: On The Gallic War and On The Civil War
Amazon.com: Caesar's Commentaries: On The Gallic War and On The Civil War: Julius Caesar, James H. Ford, W. A. MacDevitt: Books
It's a genuinely good book, imho, but I did major in history.
Thanks,
Rich
While pondering my options today, I realized that I might not have been thinking fantastic enough. I wanted a dark, filthy war and it hit me that a dungeon may be the perfect place to set some of the battles. Maybe not a true dungeon, but probably some sort of sprawling cave complex. My idea was to have at least one of the boundaries between the warring kingdoms have a great, nigh impassible mountain range, which for the most part can only be traversed by passing through the caverns beneath it. The main battles along that front would be in the cavernous reaches of this mountain, limiting tactics and logistics, and (to my mind) keeping things more in line with a slightly more modern war than an ancient one. Devastation could be easy, with the troops and warriors all cooked up in relatively small spaces, easily killed off in mass. Defending armies could fortify in various positions, or even cut off passages, leaving their opponents with no place to go. Digging tunnels would be an important part of battle plans and strategy. I don't know how good of an idea this is, and the whole thing may be absolutely ludicrous, but it's something I'm going to consider.
Also, watch "Braveheart" and "Excalibur" for the feel of melee fighting and "King Arthur" for that 'small group of heros in the midst of a big battle' feel, especially in the climactic end battle. "Kingdom of Heaven" also gives you a bit of the siege feel. These are resources you may already have and can be done at the times where you want more of a passive gain and can be watched going to bed or whenever.