The Little Raven
First Post
Any tips, or suggestions for major gameplay changes?
Use attacks that don't target AC.
I had a DM who threw a fit because I built a 3.5 character that could not be hit on anything but a natural 20 by every monster, and instead of adapting, he demanded I change characters because he "can't handle it" and then canceled the campaign when the other players protested.
Instead of being that guy, just look at the character's weaknesses and target those. Hit him with Will, Fortitude saves. Do touch attacks. Area effects. Do everything but stab him with a sword, and maybe he'll get the idea that hyperspecialization just makes it easier to find a weakness.