wedgeski
Adventurer
That's a 20-page doozy right there.The DM is right that he can't do much about it. The DM has no more social power than any of the rest of you. His or her power exists only in the game world.
That's a 20-page doozy right there.The DM is right that he can't do much about it. The DM has no more social power than any of the rest of you. His or her power exists only in the game world.
That's a 20-page doozy right there.
Oh aye. Around here, DM's are few, players are many. Everyone seemingly wants to rock up and be entertained. Very few want to deal with entertaining. Personally I believe it's a group effort by all involved but hey..
..point being, a DM makes or breaks a game, and their word is law.
How that law is presented and applied will depend on the DM. And of course, players are free to not play.
DM'ing is akin to any leadership position:
''I need you and you need me - but I don't need you to need me. So go away or follow. It's your call.''
Done poorly, well.. these things take care of themselves. Nobody follows. Poor DM ends up on their lonesome.
Done well... .good, tiring, fun times!
How can I protect myself from that. I tried calling on them to the DM but he says there is not much he can do about it...
The DM has leverage, sure, but everyone has as much say as the next guy or gal outside of the game world. To that extent, I think the OP's DM is correct. It's not on the DM to correct this problem - it's on the OP to communicate the issue clearly to his or her friends or acquaintances, offer an alternative, compromise if it's reasonable to do so or just walk away.
That's not "metagaming", that's just playing in a player vs. player mentality.
How is it not "Metagaming" taking action based on info your character has no knowledge of ?
That's a 20-page doozy right there.
It's a case of squares and rectangles.How is it not "Metagaming" taking action based on info your character has no knowledge of ?