Pierson_Lowgal
First Post
Another reason DM controlled party members, call them what you will, are unworkable:
Enemy has a breath weapon, but is the kind of creature that might have a breath weapon and might not - the players at the table certainly don't 'know' about the breath weapon. When it's the DM-NPC's turn, do you move the character into breath weapon range?
My group is often quite small, and we have to use NPCs to round out the party. I find that I have to give control of the NPC's movements in combat to a player because of issues such as this. No matter how you design it, you always run into these kinds of GM vs. GM's NPC knowledge issues.
Enemy has a breath weapon, but is the kind of creature that might have a breath weapon and might not - the players at the table certainly don't 'know' about the breath weapon. When it's the DM-NPC's turn, do you move the character into breath weapon range?
My group is often quite small, and we have to use NPCs to round out the party. I find that I have to give control of the NPC's movements in combat to a player because of issues such as this. No matter how you design it, you always run into these kinds of GM vs. GM's NPC knowledge issues.
perhaps we could take turns being the face char.?