Pierson_Lowgal
First Post
Another reason DM controlled party members, call them what you will, are unworkable:
Enemy has a breath weapon, but is the kind of creature that might have a breath weapon and might not - the players at the table certainly don't 'know' about the breath weapon. When it's the DM-NPC's turn, do you move the character into breath weapon range?
My group is often quite small, and we have to use NPCs to round out the party. I find that I have to give control of the NPC's movements in combat to a player because of issues such as this. No matter how you design it, you always run into these kinds of GM vs. GM's NPC knowledge issues.
Enemy has a breath weapon, but is the kind of creature that might have a breath weapon and might not - the players at the table certainly don't 'know' about the breath weapon. When it's the DM-NPC's turn, do you move the character into breath weapon range?
My group is often quite small, and we have to use NPCs to round out the party. I find that I have to give control of the NPC's movements in combat to a player because of issues such as this. No matter how you design it, you always run into these kinds of GM vs. GM's NPC knowledge issues.