Hi everyone,
I'm curious about how to get continous advantages on attacks.
I know just 4 ways:
- raging barbarian
- vow of enmity by Vengeance paladin
- darkness and devil's sight or shadow sorcerer (but I'm not fighting alone and it need concentration)
- fighting spirit by samurai fighter (but only for 3 turns)
but I need something for my Hexblade melee with PAM, GWM feats, and Spirit shrouds spell. It can deliver a huge amount of dmg, but need to hit. And elven accuracy and hexblade curse can help much, but it needs an advantage for 2 attacks from action and 1 attack from bonus action for few turns. And only dip I'll plan to do is start as a divine sorcerer for CON save and 2d4 bless when need it.
Help action is just for a first attack...
Bless from cleric is usefull, but ...