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How to make a 100th level character and other obsurd junk.

DM-Rocco

Explorer
http://www.enworld.org/showthread.php?t=139800

The link above is the link to the thread where I am trying to convert the games only 100th level adventure, H4 - The Throne of Bloodstone. yes it is obsurd, yes it is silly and no, I don't think it is worth it, but I am at least going to make the four generic PCs and at least one or two encounters. Why, well, I still haven't figured that out ;)

Okay, starting to make characters for the 100th level module conversation of The Throne of Bloodstone.

Here are the guidelines I am using:

Starting gold 250,000,000 gold pieces (It comes out to around 277,000,000 gold, but I am rounding it down by 17 million for castles and keeps and summer homes and trips to Vegas. Okay, I’ll throw in a +5 inherit bonus across the board, but that is it :p

Limiting feats and spells and items to the following books: Players Handbook 3.5, the Dungeon Masters Guide 3.5 and the Epic Players Handbook.

No items bought or made can exceed 50 million gold, have to draw a line somewhere ;)

I will not use prestige classes. I will try to follow the module PCs as best as possible, so no prestige classes. Actually, the PCs listed in the module are mostly 200th level, but this is insane enough at 100th level. So I will mage a Wizard and a fighter and a rogue and a cleric at 100th 3.5 levels. I am going to start with the Fighter and then work on one of the others. If you wish to help out, feel free to make one of the characters.

I think the best way is to make a 20th level character, then add: +40 to your attack, +40 to your saves and 28 bonus feats and 20 ability increases and a +5 inherit bonus to all your ability scores. Use the point buy method for stats using 30 points and use the die averages for hit points.

If you go for a straight class, here are your bonus feats:

The epic level Fighter would gain 40 additional bonus feats

The epic Cleric and Paladin would gain an additional 26 bonus feats

The epic Rogue would get 20 additional feats and 50d6 sneak attack and + 30 against traps

The epic Wizard and Sorcerer would gain 20 bonus feats



If you wish to submit a 100th level PC on this thread, I encourage it, please do, you can even use prestige classes and I will include them in the conversation of the module, but please follow the other guidelines regarding money and books and such. The following characters I am making won’t be min/maxed. I will make some special items, but try to buy from the book.


PREGENERATED 100TH-LEVEL CHARACTERS
We don’t really believe that anyone has ever “earned” a 100th-level character, in the sense that the character was started at-level 1 and worked his or her way up in a normal (non-Monty Haul) campaign. On the other hand, there’s always the temptation to play, just once, a character of ultimate power.

I made this guy, he is currently without magic items, even though there are items listed for stat bonuses. This is me anticipating things like ability boosting items of at least +6 enhancment arcoss the board and Keen weapons. Other than that, he should just need some pimped out items. Feel free to point out mistakes, dang there is a lot to take into consideration.
Ravoux: Male dawrf Ftr100; Medium-size humanoid; HD 100dl0(600) + 1,200 (CON) + 120 (Epic Toughness) hp 1,900; Init +13 ; Spd 15 ft., fly 60 ft. good; AC 35 (touch 15, + 20 natural + 5 DEX flat-footed 30); Atk +104/+99/+94/+89 melee (2d4+32/18-20/X2 (+1d6 on crit and fort save DC 92 or die) Chain, Spiked) or +102/+97/+92/+87 (ld8+32, +0 warhammer) or +102 ranged (2d8+32/19-20/X3, dwarven thrower); SQ Dwarf traits; AL LN; SV Fort (+52 + 12=64), Ref (46 + 5=51), Will (+ 46 + 6=52), DR 30/-, Fast healing: 21;

Str: 74 +32 (Base 16 (10), +25 level enhancements, +6 enhancement, +5 inherit, +2 Ioun stone, Great STR XX)

Dex: 21 + 5 (Base 8 (0), +6 enhancement, +5 inherit, +2 Ioun stone)

Con: 34 +12 (Base 18 (16), + 2 racial, +6 enhancement, +5 inherit, +2 Ioun stone, Great CON I)

Int: 21 + 5 (Base 10 (2), +6 enhancement +5 inherit)

Wis: 23 + 6 (Base 10 (2), +6 enhancement +5 inherit, +2 Ioun stone)

Cha: 19 + 4 (Base 8 (0), -2 racial, +5 inherit, +6 enhancement, +2 Ioun stone)

Skills and Feats: Climb +25, Jump +25, Swim +30, Handle Animal +10, Ride (pony) +20, Tumble +48;

Feats: Cleave, Combat Reflexes, Dodge, Great Cleave, Improved Critical (Chain, Spiked), Mobility, Power Attack, Spring Attack, Weapon Focus (Chain, Spiked), Weapon Specialization (Chain, Spiked), Greater Weapon Focus (Chain, Spiked), Greater Weapon Specialization (Chain, Spiked), Exotic Weapon Proficiency (Chain, Spiked), Whirlwind, Combat Expertise, Improved Disarm, Improved Trip, Improved Initiative

Epic Character Level Feats: Great Strength XX, Fast HealingVII, Great Constitution I

Epic Feats: Blind Fight, Armor Skin X, Damage Reduction X, Overwhelming Critical, Devastating Critical (DC 60 + STR32), Dire Charge, Epic Prowess X, Epic Toughness VI, Improved Whirlwind Attack, Superior Initiative

Possessions: To be listed, but I am sure, in addition to mad magical items, he will have no less than five pocket planes, three kingdoms, two dragons at his beck and call and a water clock :D







 

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A +50 sword is worth 50million (actually 310 more but maybe you'll cut me some slack), choose your favorite abilities, heck choose them all. +70 armor comes in just under 50million, as is a +70 Strength item.

I can imagine power attacking for 100 with a two-handed weapon for +200 damage might be some good. Or actually, two weapon fighting with two +50 one-handed weapons might be some good as well.
 

H4 - The Throne of Bloodstone: I had this module, but later sold it. It was utter crap not because it was for 100th level characters, but because the art and maps are absolutely awful, and the adventure's scenario is mediocre beyond expectation. At 100th level the adventure is no different than a 15th level adventure; it's just that pools of acid deal 50d6 of damage instead of 5d6 (in the lich's castle), and that the PCs are attacked by 1000 ghouls (in the city of undead, in the abyss) instead of 20. Now, that at this level PCs would all fly over the trapped wall or the city of undead, didn't cross the mind of the idiot author of this "module" (err...).
 

Turanil said:
H4 - The Throne of Bloodstone: I had this module, but later sold it. It was utter crap not because it was for 100th level characters, but because the art and maps are absolutely awful, and the adventure's scenario is mediocre beyond expectation. At 100th level the adventure is no different than a 15th level adventure; it's just that pools of acid deal 50d6 of damage instead of 5d6 (in the lich's castle), and that the PCs are attacked by 1000 ghouls (in the city of undead, in the abyss) instead of 20. Now, that at this level PCs would all fly over the trapped wall or the city of undead, didn't cross the mind of the idiot author of this "module" (err...).

I agree with ya, it isn't the best, and I visited your other thread with the poll. I would be willing to drop the conversation of H4 if you and a few others would help make a real 100th 3.5 adventure. I have a few ideas that could be fleshed out. Including some that don't just include doing mad damage.

Of course you could tone such a thing down to let non epic players play, but that would not be the point. People who don't like epic play most liekly prefer midlevel to low level play. I enjoyed my time in epic play and I but I never played it long enough to get some of the cool things like spells that are automatically quickened/empowered/maximized/enlarged/twined and shaped. While you could do that with a level 30-40 adventure, might as well go nuts and make a 100th level character.

Anyway, can't rant forever, I'm at work, so if you want in on a ENworld mod, I'm up for it.
 

With 250,000,000 gp, I'd rather build and equip a large army and have them swarm the enemy.

This thread screams of Munchkinism.
 

Vertaxis said:
With 250,000,000 gp, I'd rather build and equip a large army and have them swarm the enemy.

Get Legendary Commander and spend 150,000,000 gold pieces on an army -- the 100M left over should be enough to equip yourself. :D

Vertaxis said:
This thread screams of Munchkinism.

In all serousness: Why?
 

DM-Rocco said:
If you and a few others would help make a real 100th 3.5 adventure. I have a few ideas that could be fleshed out. Including some that don't just include doing mad damage.
See my Time Collapse plot in the poll thread. I find the prospect of writing a 100th level adventure funny, and would be willing to participate. :)
 

Hey DM-Rocco! :)

DM-Rocco said:
We don’t really believe that anyone has ever “earned” a 100th-level character, in the sense that the character was started at-level 1 and worked his or her way up in a normal (non-Monty Haul) campaign.

I have.
 

Upper_Krust said:
Hey DM-Rocco! :)

I have.

In 1e. And he's 117th AIR. Playing AD&D every lunchtime through high school can rack those levels up, and when you get to 25th or so the flat XP progession means levelling gets pretty darn quick.
 

I've only earned a 56th level PC. Given another 6 to 8 months of playing I bet we would have made 100th. The DM just couldn't keep coming up with "realistic" reasons for us to keep adventuring and not owning the world, so he ended it and I didn't blame him. He kept it going far longer than I think I could have.
 

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