KarinsDad said:How many games are played at higher levels (i.e. above 10th)? 1/3rd? 1/4th?
100% for me. Every long-term game I've been in since 2000 has got to 17th level or higher.
But your point here, although valid from a time perspective, assumes one wants a game with virtually no AoOs at higher levels.
No AoOs for movement. There are still plenty of AoOs for other things. And yes, fewer AoOs for movement is a GOOD THING. By encouraging people to move around, it reduces the tendency for combat to become a series of full attacks where everyone just slogs away at each other. It also increases survivability when fighting melee brute monsters, many of whom can take down a tank in 1-2 rounds, never mind a lightly-armoured rogue.