How to talk like a dwarf.

Languages

In addition to the human cultures in my campaign, the standard races also have accents and names resembling those of real-world and other fictional peoples:

Dwarves:
Hill -- Scottish or Scandinavian
Mountain -- Slavic or Klingon

Elves:
-High -- Tolkienesque, Celtic, Anglo-Saxon, some Latin and Vulcan
-Sylvan, Wood, Wild -- Celtic, Native American

Gnomes:
-Rock -- Scandinavian
-Forest -- Germanic, Central European

Halflings:
-Tallfellow -- French
-Hobbit -- more modern British
-Proudfoot (feet) -- Germanic

Orcs, Ogres, Trolls: Tolkienesque, combined with epithets, e.g., "Trog Skullsplitter"

Goblinoids: Like Gnomes crossed w/ Orcs, some Middle Eastern, Ferengi influence (Hobgoblins have Roman influence)

Drow: Latinate, Japanese, Romulan

Dragons, other Lizard folk: Greek, Chinese, Central American
 

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I once enjoyed playing an NPC who was a dwarven version of Steve Irwin, the Crocodile Hunter, complete with bad Australian accent. Crikey! (OK, so he was actually a duergar, 'cause the Underdark is the Land Down Under, but close enough).
 


I don't get the Scottish thing at all. Doesn't make any f***ing sense to me whatsoever. Not only Scottish but cheesy as hell too.

One player who played an excellent dwarf used a *lot* of bass when speaking, like this dude was born from a stone womb. Very awesome.
 

I always thought Dwarves should sound something like Arnold Schwarzenegger in his early, bodybuilding days, when he could barely speak English. Dwarves are from Germanic mythology, after all.

I never understood the Scottish associations some people have with Dwarves either. Maybe the engineering connection?
 


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