igavskoga
First Post
The problem is that 3.x D&D isn't really equipped to handle this sort of thing. If you're in a 30' x 30' room and there are a couple of waist-high stacks of crates in there, in real life you could keep the cover between you and someone walking around the room by moving at the same time he did. But in 3.x D&D, your target gets his full 30 feet of move before you get to move at all - and thus, he could easily walk around the cover and see you (again, with no need for a Spot check) and you wouldn't be able to move away to prevent this until your turn, which would be too late.
If its in combat time couldn't you just ready an action to move when would be at a point to attain line of sight around your cover, thus maintaining cover from crates between you and him?