My friend just started a 5e al-Qadim campaign, and since he has lived in the Middle East, visited Saudi Arabia, and has family Iran, he's clearly enjoying schooling the rest of the players on the customs and cultures that the setting was inspired by.
But that doesn't mean it isn't still a goofy D&D game. We were brought together to take a 'trial' to see how we could best serve a council of eight powerful individuals, and the trial is opaque and weird. We're in a small fighting pit - maybe 70 feet across, twenty feet deep, surrounded by bleachers. It's the four PCs and a random goblin who won't talk to us, and is just pacing impatiently. A small crowd sits in the bleachers, along with the council of eight. The GM has us make a few checks to see what we know about them, and I fail them all, so I am oblivious.
There's a table with adventuring supplies and a chest of envelopes.
An old dude stands up from among the council of eight and tells us to open one of the envelopes. We pick one at random, and inside is the instruction, "Determine the contents of these six pies without breaking the crust." They bring out six pies, and we fumble about with that one, doing a lot of sniffing, which isn't the most heroic display of prowess.
Then we're told to open the next envelope. It reads, "Ring the bell in the tower nearby as quickly as possible, taking as few steps as possible." Well, one of our PCs is a tiefling with wings, so that bodes well for us.
On to a third random envelope. "Kill the goblin as quickly as possible."
The goblin yells enthusiastically, then pulls out a club and a knife. The rest of the party get their weapons. I try to stand in the middle between everyone and stop the violence, because I assume this is a test of our morals. Obviously we aren't supposed to kill the little guy.
The goblin bonks me on the head with a club.
I whine in pain and run off, while the rest of the party focuses on the goblin. Instead, I run over to beneath the spot in the bleachers where the eight people are watching, and I shout up at the old dude to call this off before someone dies, or else! He smiles and laughs a little, but then turns his attention to the ongoing fight.
Remember, I have no idea that the people telling us to do these things are actually the eight members of the council we serve. I have no idea that the old dude directing us is the most powerful wizard in the land. So it made sense to me that casting
puppet (
Puppet (UA) - DND 5th Edition) to make the guy hop into the pit might be enough of a threat to him that he'd stop the fight.
So yo, in 5e, high-level wizards can still fail DC 12 Con saves. But when he hits the ground, instead of being worried, he laughs in glee, draws a knife, and starts chasing me.
He doesn't cast a single spell the whole fight, and eventually, after the party deals with the goblin, we take down the wizard too in a nasty brawl. Only afterward do I realize I aggroed basically Gandalf.