Such as?There are a lot of things I’d like to try tho
Such as?There are a lot of things I’d like to try tho
Every cursed scroll is a "tried and true adventure book."
She keeps talking about doing a mega-dungeon so I bet that's next.I really hope that Kelsey's next Kickstarter is a tried-and-true SD adventure book.
When did the definition of "adventure" universally shift to "full campaign"?Are we taking 1-10 campaign or like it’s one whole quest when added to a larger campaign?
@SlyFlourish turned Cursed Scroll #1 into a 1-10 campaign over 40+ sessions. It's detailed on his podcast/YouTube page.Are we taking 1-10 campaign or like it’s one whole quest when added to a larger campaign?
When did the definition of "adventure" universally shift to "full campaign"?
If there is one change in the industry in the last 10 years, that is the one I would delete in heartbeat.
In our Wednesday game death is at zero HP and I’ve noticed something about game play that I like. Healing isn’t reserved it’s used in battle and other players are more mindful of the healers in tactics and strategy. There isn’t the “pop up” player phenomenon either. It’s been much more fun running a cleric in this style.Such as?
Each of the Cursed Scrolls has a detailed adventure, plus a hex crawl, plus new monsters and player-facing stuff. It's like a themed issue of Dragon, but for Shadowdark and all by Kelsey.I'd even take some akin to an old school module. Is that in the mag? Like what are we talking about in the mag here?