How would you decide this?

What would you decide?

  • He gets [b]nothing![/b]

    Votes: 28 40.0%
  • Well, I could maybe see a partial share...

    Votes: 23 32.9%
  • He was wronged, full share is fair!

    Votes: 14 20.0%
  • Other (please specify in your reply)

    Votes: 5 7.1%

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Tatsukun said:
Wow, if I played with a DM who…

1) Didn't give out XP for anything but fighting
2) Complained when people role played
3) Kept whining that the players weren't getting to the kewl fight he set up,
4) AND made the only fight 6 CR over the party's level

…the question wouldn't be "How much XP should I get?". It would be "Anyone running a game I can join?"

Then again, it sounds like HD was being a rather poor player that day too.

Maybe a new group is best for all.

-Tatsu, not willing to put up with crappy DM's / Players

Ahem. Great job of reading the thread, Tatsukun. Maybe you should go back and re-read it, concentrating on my responses.

1> It has already been mentioned that experience is given for the session and for role-play, not just for combat.
2> Two entire sessions were nothing BUT role-play, with the combat coming at the end of the second. NO ONE has said that the GM was complaining about role-play.
3> The GM did not ever whine about us not getting the "kewl" fight. Where you pulled this idea from, I don't know.

On a general note, being on the inside of this one, it gets to be downright hilarious what people are willing to simply "assume" and attempt to chastise people for. You (generic you) end up going back to the source material, scratching your head and wondering where the heck they got THAT idea!
 
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Thanee said:
It's also right to not let others play a character (unless it's just for the last bits of a combat, when the player must leave suddenly for example (happens), not the whole combat - in that case the character would get full XP for the combat).

We do it all the time. If you can't make a session, it's expected that your character will be run by committee.

It's also expected (and accepted) that your character will tend to be very generous when it comes to purchasing party equipment (mules, tents, rations), and very bold and fearless when it comes to volunteering to open doors...

Works for us :)

-Hyp.
 


As a DM I could see not giving this player any xp for the combat, but I would grant him some for any roleplaying he did before he left. I do not feel the DM was in the wrong, since he did ask the player to leave his character with someone. Also, it has been mentioned that HD has received emails or a campaign email and didn’t fully read it. How do we know for certain the absentee house-rule wasn’t in one of these emails that HD failed to read? With that knowledge I can’t see blaming the DM at all, especially since HD doesn’t know all the information given out by the DM. As a player HD should (and hopefully did) talk with his DM first, away from the game so as not to hinder a game in progress.

People have lives, careers, families, and these take precedence over gaming (or at least should) and often get in the way. In my own campaign this is known and expected, I (as DM), try to keep up-to-date character sheets and the player tries to leave his character sheet behind which is run by the whole group. The other players follow along with the exact nature of the original player, as in doing what he or she would do. Due to this, I tend to award half xp to the absent player, since his character is still part of the game. No one has a problem with this, and everyone trusts the other players to run their character appropriately. Granted the average age of my group is mid 30’s and all of them are responsible adults.

In the end, I would probably have to agree with the DM on this one, the player could have left his character sheet. Even if he didn’t trust the other players (not for sure why, he does play with them) he should at least trust the DM not to let the other players harm/hurt/kill his character.
 

Chimera said:
Ahem. Great job of reading the thread, Tatsukun. Maybe you should go back and re-read it, concentrating on my responses.

Will do

Chimera said:
1> It has already been mentioned that experience is given for the session and for role-play, not just for combat.

This is where I got that …
Hatchling Dragon said:
I find an E-mail informing that I missed a "Massive Encounter" with attendant phat lewt and enough Exp to catapult everyone else a level (5th to 6th). I'm further informed that I get zip, nada, zilch because I took my character sheet with me.
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Chimera said:
2> Two entire sessions were nothing BUT role-play, with the combat coming at the end of the second. NO ONE has said that the GM was complaining about role-play.

Again…
Hatchling Dragon said:
but I only heard the DM say that he was hoping we'd get to a big encounter he'd prepared for, but we seemed to be taking longer than he thought.
…that just seemed to me that the DM is either too focused on the fight (I want to get this silly role-playing out of the way and do some roll-playing!) or there is no chance to get out of the much too hard, almost a sure TPK, fight and he's tired of putting off the inevitable. Both seem to be poor DMing to me. I hope the DM in question will drop by and cure me of this erroneous thought. Maybe he was planning on you guys getting out of the fight, or had some way of lessening the EL of the encounter to make it survivable. I hope so, but since no information has been presented on the topic, I don't know.
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Chimera said:
3> The GM did not ever whine about us not getting the "kewl" fight. Where you pulled this idea from, I don't know.
See above.

---------------------------------
Chimera said:
On a general note, being on the inside of this one, it gets to be downright hilarious what people are willing to simply "assume" and attempt to chastise people for. You (generic you) end up going back to the source material, scratching your head and wondering where the heck they got THAT idea!

HD asked people's opinion on the matter, I voted and explained my vote. This is how life works, people present arguments, other people decide how they feel about them. It's true form court to advertisements. But at no time can the 'judge' have all the information; it's just a matter of logistics.

I like to eat "Calbe" brand cereal because it contains a lot of fruit and is sweet. I am sure there is a better cereal, sweeter and crunchier, our there somewhere but I don't know about it. I don't think I can be blamed for not scouring the world in search of a better cereal.

The same thing applies here, I read all the posts, and made my judgment (which I still hold, but am waiting for the DM in question to present his/her side).

Long story short, I don't think Enworlders are at all different than others in the respect that they form opinions with less than 100% of the relevant information. I will stand up for these people's intelligence and normalcy any day.

-Tatsu
 
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Tatsukun said:
…that just seemed to me that the DM is either too focused on the fight (I want to get this silly role-playing out of the way and do some roll-playing!) or there is no chance to get out of the much too hard, almost a sure TPK, fight and he's tired of putting off the inevitable.

Actually, the problem was that we as a group were just too thick headed to work out the plot and figure out what to do with it. So we took a little longer to get to the resolution. The GM was very patient with us. He merely expressed that it was taking us longer than he expected to work it out - and we all (players) agreed that this was our failing, not his.
 

Rules are very simple at our table.

Characters stay.

If played by someone else, they get the roleplaying XP, all characters share challenges overcome XP.

If you 'roleplayed your character out' and they did not have any impact upon the encounter, then no XP for challenge overcome.

Key here is 'any impact'. if your character did the ground work of finding the enemy, finding out anything about the enemy, finding out ways to overcoming the enemy, etc, etc and this was shared with the party, then yes, your character had an imput, and yes helped overcome the challenge, so gets some XP.

If not....well sorry no XP for your character.

I must note we always have players of varying levels (as we always have someone missing). Players accept that, it is the norm. We do not have it written in gold letterhead on a board, nor is it even a part of our 'House Rules'...it is just they way it is and always has been...but now you mention it, maybe it could go on House Rules.

mmmm

Connors
 

As a sidenote, I remember in the old AD&D all-evil Game I played. Player presence was usually weak, I was one of the very few who was practically there every time, others came when they wanted. So then I was sick one day and told the DM I can't come. On that day, they all get to have a "magic dream": They tell the DM about what they dream and all get a massive bonus (probably as a reward for their playing overall). The vampire in the party suddenly became a daywalker, other got ability bonuses, and such strong stuff. I didn't get any, because I wasn't there. I wasn't absent because I preferred to go swimming (something others did regularly), but I had a good reason, and it was my first, second at most, time I wasn't there for the game. When I asked If I could get to have a dream like the others, the Dm answered "No, I'm to lazy for it."


Nothing to do with the discussion in progress, just remembered it when I read this, reminded me of it, and so I posted it


Chimera said:
If it had been a matter of that timing, then that might have been so. But he decided to do this just as we were making progress in figuring out the plot. Suddenly he's interrupting the flow to say that his character is going off on his own to find someone to teach him UnderCommon and spending time talking to the GM about where he can find such an instructor. He did this well before he got the call to leave.

As your rules for giving loot and XP clearly show, you like to have individuals, not a hive-mind party (we usually keep the XP level, people work together on the battles, even if they can't contribute equally for all of them, they work together on the other thigns, even if they can't contribute equally. There's combat XP, story XP, quest XP, and the players usually play their characters reasonably well. Leads to less competitiveness in the party and hey, it's a game, not a race). So you surely understand if those players have personal matters to attent to, not just the party's quest. I even say he's doing good roleplaying - others would just have takent he language on the next level-up and ignored that you have to teach it, assuming it happens behind the curtain. Every player is entitled to a little time for individual stuff now and then.

I suggest that you try this bit of logic on your next employer and see how well it flies.

We're not talking about work. We're not payed for roleplaying, and we're not supposed to take it all too seriously. Try your logic on another friend of yours (a non-roleplayer) and see how well it flies...


Chimera said:
Our GM gives an amount for the session and for role-play. As far as I can see, he's due partial credit for the session, but given his sleeping and non-participation during the role-play (deciding his character was effectively walking out on us to go off and learn Undercommon),

The way I see it he did help the party: he had to fight his desire to use his psionic abilities to try to charm people. Maybe sooner or later he'd have done it, failed, and ruined the whole show for the party. The way people react here he'd probably got XP penalty for failing the mission or something. He chose to look into his language training (which might even help the party in the future) instead of tempting himself any longer.

It hasn't been clear whether he would have abandoned the party to that big fight in order to learn Undercommon, though. He had no other choice but to leave the table, and so he found a good way to explain it. Personally, I don't like to have another play my character, either. If I kill it myself, It's my fault, but if someone else plays my character and lets him die, I'll might actually get mad at that person. And considering the kind of relationship the party seems to have (based on the observations I made reading this post), I couldn't blame anyone if they wouldn't let others touch their dice.

Hatchling Dragon said:
On the plus side, assuming the group will even consider letting me back in next session,

And you even consider going back to them...

Chimera said:
He told me that he didn't trust any of us to run his character properly.

Well, you don't know his character. Period. You don't know his deep motivations and all that. From that POV, you're not able to run his character properly. Noone but he himself is. Not you, not the DM, not Gary Gygax himself.

Me personally, I've been playing D&D since 1977. That's 27 years of D&D experience. I've GM'd six campaigns in that time. I've probably played more psionic characters and NPCs (a major race in my homebrew world are psionic) than all the PCs HD has ever played in total.

Now, I might get you wrong, but I sense a little bit of arrogance in this statement. Numbers don't make a good roleplayer. You may have played more psions than Hatchling Dragon, but you didn't create his character.

If we start throwing numbers around, I might get ridiculous and go "Hey, I have like 10 times as many posts on enworld as you have, so my opinion is worth far more. Now shut up, worthless newblood." But I don't do that (If we did that, we'd have been forced to kill Crothian long before ;-)), so please don't do such a thing, either.

Not a one of us wants to replay this encounter to satisfy HD!!!

The way I hear it, he doesn't really want it. It was mentioned here that he could get a little solo-adventure (this can even be done with ICQ or someting like that - In fact, I did that once) so he can get back on par with the others (not that he wouldn't, he's lower level then the rest now, and will earn more combat XP).

Btw: Ingame, if the other members of my party wouldn't even consider letting me have a small share of their spoils (especially those things they can't use, anyway, like a dorje or cognizance crystal), It would be my turn to be offended by them. Friends would do such a thing...


On the bottom line: The way you guys are talking to each other (especially Chimeras reactions), I'd make haste to go look for another party. You seem overly hostile and take it all too seriously. I wouldn't expect such reactions from friends.
 

KaeYoss said:
So you surely understand if those players have personal matters to attent to, not just the party's quest. I even say he's doing good roleplaying - others would just have takent he language on the next level-up and ignored that you have to teach it, assuming it happens behind the curtain. Every player is entitled to a little time for individual stuff now and then.

In the middle of something far more important to the group as a whole? Then good riddance to that character! You adventure with people because they're trusted friends and/or business associates. If one of your number decides to cut and run in the middle of important business, why would you trust him to cover your back?

That language bit could have been handled out of session where it wouldn't have interfered with the plot or taken his character out of action.

As far as the bit about resisting the temptation to use his powers? Well, I've already talked to him about treating his character as nothing more than a "special powers" platform. That would be like a Cleric or Wizard deciding to do nothing unless they could do it with a spell - even when interacting with NPCs. It's just not going to be a viable road. Characters have skills and other abilities, and players can role-play - in other words, TALK.

We're not talking about work. We're not payed for roleplaying, and we're not supposed to take it all too seriously. Try your logic on another friend of yours (a non-roleplayer) and see how well it flies...

If a "friend" of mine tries to tell me, in regards to my game, that "if it's not in writing, it doesn't exist", then I'm going to ask him to take a hike. Who is taking things "far too seriously" when they display this kind of attitude?

Well, you don't know his character. Period. You don't know his deep motivations and all that. From that POV, you're not able to run his character properly. Noone but he himself is. Not you, not the DM, not Gary Gygax himself.

But that wasn't his stated reason. He said that he didn't know if any of us had ever played something beyond a simple Fighter. Every one of us viewed that attitude as offensive.

But beyond that, it really doesn't matter. If he choses not to have others play his character, if he wants to take it off the table when he leaves, that's his choice! We're perfectly happy with that. The problem is when, instead of simply accepting that his character missed out on a big bundle of experience and treasure, he feels it necessary to bombard the group with e-mails demanding a share of it - and before he even gets a response - to post a misleading "is this fair" thread on a public board.

That's not very "friendly" or respectful of the GM or the rest of the group. It's whining, pure and simple. The man should have sucked it up, said "Oh darn, I missed out on the big one. Oh Well." and moved on.

Btw: Ingame, if the other members of my party wouldn't even consider letting me have a small share of their spoils (especially those things they can't use, anyway, like a dorje or cognizance crystal), It would be my turn to be offended by them. Friends would do such a thing...

Two of us announced that we were giving him part of our share of treasure, to help him buy some items. However, that was before all the ruckus. Now we're not so sure we want to. Because apparently, that wasn't good enough for him.

Yup, friends do that sort of thing. But friends don't spit in the face of those gifts.

I wouldn't expect such reactions from friends.

Well, we're not friends. This is a new game group and I've played maybe six sessions with the guy. We were in the process of becoming friends.

But hey, I wouldn't expect his kind of treatment from my friends either. You talk to the group first and accept their decisions before you go running off whining on a public board about how unfair everyone is being to you. And you certainly don't do it with misleading information like he did.

And above all else, you accept the consequences of your own actions. HD has not. He decided to pull his character from the board, which is perfectly legitimate. But then he became upset when something really good happened in his absence and demanded a piece of it.

No. That ain't the way it works.
 

Not a one of us wants to replay this encounter to satisfy HD!!!

The way I hear it, he doesn't really want it.

Actually, he did. His e-mails to the group indicated that he wanted to use his Fates card from the Deck of Many things to go back and re-run the combat with his character added.

Now, not only did we see this as a spectacularly bad idea, but as a misuse of the Fates card, which says "Avoid any situation you choose...once". Using this card to avoid death? Fine. Using it to force the rest of the group to replay an encounter that you missed, just so that you get a share of the treasure and experience? No.

HD tried to argue that this is "exactly" (his word) the kind of thing the card was meant for, but none of us are buying that.
 

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