Templetroll
Explorer
Dwarf, hammer, anvil. Might not work out but would be entertaining rp.
Wolfwood2 said:Given this, what's the best way to get info from it? We can probably buy a scroll of any necessary spell, and we have clerical and wizard casters. This is a two-parter, given that we need to both safely communicate (preferably before it reassmebles itself) and get it to talk.
Oh, and I checked and our best Bluff score is +13 (while wearing a +6 charisma item). Decent, but hardly earthshaking.
RangerWickett said:Dominate monster?
Wolfwood2 said:Intelligent items are treated as constructs and thus immune to mind affecting, so no.
I'm pretty nervous about this thing. It was able to influence Ms. 25th level even after being smashed, and from a distance.
All the suggested methods of destruction are futile. We have a Sphere of Annihilation if necessary, but this thing is a traditional "one means of destruction only" artifact.
Now we know that means (I think), but I suspect it's going to be immune to fear and would rather suffer destruction than let Vatun be freed.
Current plan is to get a bard to cast "Glibness" into our ring of spell-storing and try to trick it with a +43 Bluff modifier. I was sort of hoping somebody would come up with a safer idea, though. Especially as the DM says we have to let it regenerate itself before it can talk to us.
billd91 said:Good, effective interrogation is usually a long, drawn out process of building a relationship between the subjects. That's why, on TV shows, the characters usually resort to some form of intimidation. Trouble is, an axe is hard to intimidate.
I'd start finding out what it wants and then start offering to provide it in return for further information. Don't go directly for the main pieces you want but approach the topic a bit more elliptically, focus on related topics, tangents, and see if that helps you piece together enough clues to figure out the information you want.