D&D (2024) Humanoids in the MM...


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All of the legacy settings (ie from pre 5E) should have their own lore and changes on types that suit them more than vanilla 5E. Of course, that doesn't go with the Crawford maxim or this ridiculous First World concept...
All settings do have their own lore, history, and changes to creatures if they differ from the base. The First World exists as a Doylist explanation for why most D&D settings have so many creatures in common (they’re an echo from a shattered first world) while allowing for different versions of those creatures to exist (they have their own histories and lore in each setting). It is also highly mythologized and easily alterable/ignorable if you don’t like it.
 



They had a perfect valid explanation. Not being born in the Astral Plane and instead living your whole life in the material plane changes you.
Is that the 2024 explanation for aberration NPC gith and humanoid PC gith? That the latter are a variant that was raised in the Material Plane instead of the Astral?
 

No, the conceit about shoe-horning a joint cosmic origin for things that were never intended that way is ridiculous.
To me it is no more or less ridiculous than just about any aspect of the great wheel, planescape, and spelljammer (much less ridiculous and shoe-horned than spelljammer IMO). It also doesn't feel shoe-horned to me. To me if seems very obvious and natural, like: this clearly makes sense and explains so much!

It being ridiculous or out of place is only a mater of opinion and perspective, not fact. You are of course entitled to your opinion, but it is an opinion.

PS - what is the "Crawford maxim?"
 

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