[Humor] Friday Nonsense: Stupid Player Tricks

Some of you folks toss out "stop playing with them" at the drop of a hat.
Some do, I don’t. But I do believe that if someone is showing absolutely no restraint on the player side in the actual game that it’s a valid question.

This player is testing boundaries with his newly minted 17th level wizard. It's funny.
in which case my previous observation that some players like to consider cool combos but don’t actually play with them seems applicable, which is completely fine.

On second read through of the thread it seems the intent was for this to be more humorous than real complaining, so carry on.
 

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Some do, I don’t. But I do believe that if someone is showing absolutely no restraint on the player side in the actual game that it’s a valid question.


in which case my previous observation that some players like to consider cool combos but don’t actually play with them seems applicable, which is completely fine.

On second read through of the thread it seems the intent was for this to be more humorous than real complaining, so carry on.
I edited the title to clarify.
 


My stupid player tricks are much less about absurd power and more, well mayonnaise.

One keeps bringing up the bag of holding and alchemy jug trick to make the biggest mayonnaise jar ever. He’s trying to talk the artificer into doing it.
 

Mention to them that ancient gold dragons aren't spellcasters, so the wiz cant cast simulacrum in that form.

Also True Poly doesnt work on shapechangers (which the dragon is according to stat block)

All in fun great try though...kudos for effort and ingenuity.
 


What nonsense have you had to deal with as GM recently?
On board a target ship, trying to recover the logs.
"I blow the airlock to suck the Xenomorph out"
Xenomorph easily passes the roll to not be blown out.
tries again a few minutes later... after a chestburster joins the scene...
"I blow the airlock and let go" - the Xenomoph Drone stays pat, the chestburster is sucked right out after the PC...
(Just for completeness, the PC then gets 4 successes to convince his own ship's MU/TH/UR to pick her up. And shoots the chest burster to oblivion...)
 

This is what I am dealing with:

View attachment 434853

What nonsense have you had to deal with as GM recently?

A player tried to do some shenanigans with Mage Hand by holding a cloth in front of an enemy in order to blind them.

I said, "I don't know if that would work."

They said, "Oh, it seemed like something clever you would come up with."

How can I say no???

I wonder why people play games that don't have rules to support the fun things they want to do?
 

Well achually :geek:; The spell reads, "...you choose whether the finished clone is the same age as the creature or younger." So, no ancient dragon here

Bam, lawyered!
And don't forget there is an entire plane of Modruns who guard the integrity of the universe. Such Hijynxes would probably attract the Prime Modruns wrath. There are lawful and orderly ways to gather power, such shortcuts involving creation of demo planes, misuses of wish and simalcrum could bring all kinds of outer planar notice from him or others None of it friendly.
 

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