Prerequisites: munchkinlike player
HD: d%
BAB: As Fighter
Fort: As Monk
Ref: As Monk
Will: As Monk
Class Features:
01 Munchkin Quality 1
02 Munchkin Quality 1
03 Munchkin Quality 1
04 Munchkin Quality 2
05 Munchkin Quality 2
06 Munchkin Quality 2
07 Munchkin Quality 3
08 Munchkin Quality 3
09 Munchkin Quality 3
10 Grand Munchkin Master
Munchkin Quality 1: The Munchkin gains one of the below abilities.
Lesser Munchkin Damage: The Munchkin deals +10 damage on all successful attacks.
Lesser Munchkin Accuracy: The Munchkin gains a +10 insight bonus to all attack rolls.
Lesser Munchkin Magic Ability: The munchkin's effective caster level is increased by 10.
Lesser Munchkin Spells: The Munchkin may cast 10 9th level spells per day, in addition to any other spells that they may already cast, as a 10th level Cleric, Druid, Sorcerer, or Wizard.
Lesser Munchkin Ability: The Munchkin gains +10 to one ability score.
Lesser Munchkin Defense: The Munchkin gains +10 AC.
Lesser Munchkin Impenatrability: The Munchkin gains Damage Reduction 10.
Munchkin Quality 2: The Munchkin gains one of the below abilities. All Munchkin Quality 2 abilities stack with similar Munchkin Quality 1 abilities.
Munchkin Damage: The Munchkin deals +20 damage on all successful attacks.
Munchkin Accuracy: The Munchkin gains a +20 insight bonus to all attack rolls.
Munchkin Magic Ability: The munchkin's effective caster level is increased by 20.
Munchkin Spells: The Munchkin may cast 20 9th level spells per day, in addition to any other spells that they may already cast, as a 20th level Cleric, Druid, Sorcerer, or Wizard.
Munchkin Ability: The Munchkin gains +20 to one ability score.
Munchkin Defense: The Munchkin gains +20 AC.
Munchkin Impenatrability: The Munchkin gains Damage Reduction 20.
Munchkin Quality 3: The Munchkin gains one of the below abilities. All Munchkin Quality 3 abilities stack with similar Munchkin Quality 1 and Munchkin Quality 2 abilities.
Greater Munchkin Damage: The Munchkin deals +30 damage on all successful attacks.
Greater Munchkin Accuracy: The Munchkin gains a +30 insight bonus to all attack rolls.
Greater Munchkin Magic Ability: The munchkin's effective caster level is increased by 30.
Greater Munchkin Spells: The Munchkin may cast 30 9th level spells per day, in addition to any other spells that they may already cast, as a 30th level Cleric, Druid, Sorcerer, or Wizard.
Greater Munchkin Ability: The Munchkin gains +30 to one ability score.
Greater Munchkin Defense: The Munchkin gains +10 AC.
Greater Munchkin Impenatrability: The Munchkin gains Damage Reduction 10.
Grand Munchkin Master: The Munchkin gains a +40 bonus to Armor Class, Attack Rolls, Damage Rolls, Ability Checks, Skill Checks, Effective Caster Level, and all Abilities, and Damage Reduction 40. These benefits stack with all benefits from Munchkin Quality 1, 2, and 3.

HD: d%
BAB: As Fighter
Fort: As Monk
Ref: As Monk
Will: As Monk
Class Features:
01 Munchkin Quality 1
02 Munchkin Quality 1
03 Munchkin Quality 1
04 Munchkin Quality 2
05 Munchkin Quality 2
06 Munchkin Quality 2
07 Munchkin Quality 3
08 Munchkin Quality 3
09 Munchkin Quality 3
10 Grand Munchkin Master
Munchkin Quality 1: The Munchkin gains one of the below abilities.
Lesser Munchkin Damage: The Munchkin deals +10 damage on all successful attacks.
Lesser Munchkin Accuracy: The Munchkin gains a +10 insight bonus to all attack rolls.
Lesser Munchkin Magic Ability: The munchkin's effective caster level is increased by 10.
Lesser Munchkin Spells: The Munchkin may cast 10 9th level spells per day, in addition to any other spells that they may already cast, as a 10th level Cleric, Druid, Sorcerer, or Wizard.
Lesser Munchkin Ability: The Munchkin gains +10 to one ability score.
Lesser Munchkin Defense: The Munchkin gains +10 AC.
Lesser Munchkin Impenatrability: The Munchkin gains Damage Reduction 10.
Munchkin Quality 2: The Munchkin gains one of the below abilities. All Munchkin Quality 2 abilities stack with similar Munchkin Quality 1 abilities.
Munchkin Damage: The Munchkin deals +20 damage on all successful attacks.
Munchkin Accuracy: The Munchkin gains a +20 insight bonus to all attack rolls.
Munchkin Magic Ability: The munchkin's effective caster level is increased by 20.
Munchkin Spells: The Munchkin may cast 20 9th level spells per day, in addition to any other spells that they may already cast, as a 20th level Cleric, Druid, Sorcerer, or Wizard.
Munchkin Ability: The Munchkin gains +20 to one ability score.
Munchkin Defense: The Munchkin gains +20 AC.
Munchkin Impenatrability: The Munchkin gains Damage Reduction 20.
Munchkin Quality 3: The Munchkin gains one of the below abilities. All Munchkin Quality 3 abilities stack with similar Munchkin Quality 1 and Munchkin Quality 2 abilities.
Greater Munchkin Damage: The Munchkin deals +30 damage on all successful attacks.
Greater Munchkin Accuracy: The Munchkin gains a +30 insight bonus to all attack rolls.
Greater Munchkin Magic Ability: The munchkin's effective caster level is increased by 30.
Greater Munchkin Spells: The Munchkin may cast 30 9th level spells per day, in addition to any other spells that they may already cast, as a 30th level Cleric, Druid, Sorcerer, or Wizard.
Greater Munchkin Ability: The Munchkin gains +30 to one ability score.
Greater Munchkin Defense: The Munchkin gains +10 AC.
Greater Munchkin Impenatrability: The Munchkin gains Damage Reduction 10.
Grand Munchkin Master: The Munchkin gains a +40 bonus to Armor Class, Attack Rolls, Damage Rolls, Ability Checks, Skill Checks, Effective Caster Level, and all Abilities, and Damage Reduction 40. These benefits stack with all benefits from Munchkin Quality 1, 2, and 3.

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