Hypersmurf
Moderatarrrrh...
Jhulae said:Regardless, allowing for the fact that you can take AoOs while you're acting, the 'chain' *still* stops after one AoO each, unless both combatants have Combat Reflexes and incredible dexterities, since you can only take one AoO without that particular feat.
Which he notes in the article.
Of course, if you want truly ludicrous, both combatants need the Improved Combat Reflexes Epic feat (removes the cap on number of AoOs in a round entirely), the Double Hit feat (allows an attack with both primary and off-hand weapon on an AoO), and the Karmic Strike feat (a successful melee attack against you provokes an AoO).
He hits me? I hit him twice. He hits me four times. I hit him eight times...
In the surprise round, there's a whirlwind of steel, and then one epic character keels over, while the other bleeds.
Then the next character in the initiative order gets his standard action...
-Hyp.