Ruin Explorer
Legend
Yeah, let me clear that I don't know how easy that is. I haven't read anything saying it's drastically easier than UE4 to do multi-platform development, so I'd guess it was probably at least slightly easier (one would hope!), but still pretty difficult if you go outside like, "current gen consoles + PC".That I did not know. If I were them I would release a player side client for the console market. The images shows do not look easily manipulated on a tablet (except large ones at the high end) or a phone but it would look gorgeous on a large TV.
But yes I absolutely expect that if WotC have any sense they're hoping to bring this to PS5 and Xbox either at the same time as PC or soon thereafter (certainly once out of beta - there are certain advantage to focusing on PC for that).