Tallifer
Hero
The point was in the old days players DIDN'T KNOW what a flametongue was. The DMG was the home of the treasure tables because if you read the DMG you understood that the tables were suggestions, not requirements.
I played AD&D in the early 1980s. Every player I have ever known had easy access to the Dungeon Master's Guide: buy it or borrow it, no big deal.
Fortunately most of my dungeon masters did not give pointless items to the characters. And equally certainly, the players always made strong hints as to what treasure they would like to eventually discover. Wish lists and treasure parcels are just recent terms for ageless customs.
Of course the dungeon master generally rejected demands for a vorpal sword, but a magical wand for the wizard or a holy symbol for the cleric was naturally considered as were other wonderful things.