kengar
First Post
I've always been kind of irked by PC immunity to things like seduction and intimidiation. It seemed to be unfair that they could just choose to ignore some skills and abilities of NPCs (unless magic or drugs were involved).
So last night I'm playing a 1930's era game where my PC -a jazz musician- is trying to get some information about a book in a funny language (no, it's not CoC, so no demons were summoned in the process
). Long story short, I meet a couple professor types in a club and ask some questions. One of them acts like a jerk and I make him look like a fool: My character has a lame leg and he knocked me down. My PC then insulted him loudly for "hitting cripples" and left in a huff, knowing the other professor would probably try to make it up to me by helping.
Sure enough he does and I get the name of a linguist who might help. So far so good. The problem -for me as a player- came when the girls that were sitting with the professors invite me to come back into the club and drink with them. Now, at this point, I have no desire to go near the professor that knocked me down, and I have the information I need, so I decline (politely). The GM at this point rolls to see if they persuade me to come back and says "You go back in the bar with them."
The system is Savage Worlds, where your character has "bennies" that you use to reroll trait tests, so I burn 2 of my 3 total bennies "resisting" the persuasion, because I don't think I should have to go back into the bar with them. I eventually succeeded.
My problem is/was, I really felt that I shouldn't have had to roll that resistance. I had a perfectly valid reason -in character- to leave and no real reason to stay. And yet, in the past, I've often wished to use the same tool as a GM to nudge the plot in a given directiion. I didn't say anything to the GM, it's his game. And I used the rules (my bennies) to play how I wanted to, but I was still annoyed.
So now I feel like a hypocrite.
So last night I'm playing a 1930's era game where my PC -a jazz musician- is trying to get some information about a book in a funny language (no, it's not CoC, so no demons were summoned in the process

Sure enough he does and I get the name of a linguist who might help. So far so good. The problem -for me as a player- came when the girls that were sitting with the professors invite me to come back into the club and drink with them. Now, at this point, I have no desire to go near the professor that knocked me down, and I have the information I need, so I decline (politely). The GM at this point rolls to see if they persuade me to come back and says "You go back in the bar with them."
The system is Savage Worlds, where your character has "bennies" that you use to reroll trait tests, so I burn 2 of my 3 total bennies "resisting" the persuasion, because I don't think I should have to go back into the bar with them. I eventually succeeded.
My problem is/was, I really felt that I shouldn't have had to roll that resistance. I had a perfectly valid reason -in character- to leave and no real reason to stay. And yet, in the past, I've often wished to use the same tool as a GM to nudge the plot in a given directiion. I didn't say anything to the GM, it's his game. And I used the rules (my bennies) to play how I wanted to, but I was still annoyed.
So now I feel like a hypocrite.
