GoodKingJayIII
First Post
helium3 said:Uhhh, intimidate I understand. But Bluff? Since when are PC's instantly able to see through even the most well thought out lie?
Ok, I kinda shot from the hip there and didn't explain myself well. You're right, PCs aren't immune to bluff. Nor certain forms of intimidate, for that matter.
I guess what I should've said is that Bluff rolls (and even Sense Motive) are generally made in secret, so players usually have no idea what to believe. A GM can give hints as to the general area of the roll, but ultimately it's the player who's got to decide what to believe.
A better example might be opposed Diplomacy rolls. No matter how consecutively or consistently an NPC wins, only the players decide whether or not their general attitude changes about the character.