I just kicked somebody out of our RPG group. I hated doing it, but I saw no other way.
the longer version: we have a RPG group, the core group has now been together for 11 years and were even friends before. One of the core group, then the GM, had a friend who wanted to play. We said ok, let's give it a shot. Let's call him Flumph.
Flumph joined the group, a shy guy, socially not the most capable, but ok. Everything was fine, we played half a year together. Continually his characters got more disruptive, very inconsistent and a few of us got increasingly agitated.
Personally, I didn't saw it as a real problem, but a few of the core group got to complaining about the guy in between sessions. Then the guy who was part of the core group (for 10 years at that time) and introduced Flumph quit our game because of family obligations. We got stuck with his friend.
This was slowly escalating behind Flumph's back, until he suddenly announced that he was moving to another part of the country. Problem solved, I thought.
Once a few months he kept coming. People got a bit hostile, but he didn't notice. Mostly underhanded quirps. Then people started to call in sick , or came up with excuses not to join the games when he would be there.
Me and our current GM (part of the original 5), really didn't have any big issues with Flumph, but our loyalty lies with the core group. We got 2 other new players and they seem to be doing fine.
A few days ago, Flumph e-mailed us that he would be there for our game tomorrow night. The atmosphere was not nice, biut no-one had the balls to confront him.
So, today (after consulting the rest), I sent Flumph an e-mail that he'd better not come tomorrow because it doens't click with a larger part of the group. I personally had no beef with him, but this spoiled our game so much, I couldn't stand it no longer.
He was surprised and disgruntled to say the least and now wants to discuss it in further length.
I'm afraid I opened a can of worms too big too handle.
the longer version: we have a RPG group, the core group has now been together for 11 years and were even friends before. One of the core group, then the GM, had a friend who wanted to play. We said ok, let's give it a shot. Let's call him Flumph.
Flumph joined the group, a shy guy, socially not the most capable, but ok. Everything was fine, we played half a year together. Continually his characters got more disruptive, very inconsistent and a few of us got increasingly agitated.
Personally, I didn't saw it as a real problem, but a few of the core group got to complaining about the guy in between sessions. Then the guy who was part of the core group (for 10 years at that time) and introduced Flumph quit our game because of family obligations. We got stuck with his friend.
This was slowly escalating behind Flumph's back, until he suddenly announced that he was moving to another part of the country. Problem solved, I thought.
Once a few months he kept coming. People got a bit hostile, but he didn't notice. Mostly underhanded quirps. Then people started to call in sick , or came up with excuses not to join the games when he would be there.
Me and our current GM (part of the original 5), really didn't have any big issues with Flumph, but our loyalty lies with the core group. We got 2 other new players and they seem to be doing fine.
A few days ago, Flumph e-mailed us that he would be there for our game tomorrow night. The atmosphere was not nice, biut no-one had the balls to confront him.
So, today (after consulting the rest), I sent Flumph an e-mail that he'd better not come tomorrow because it doens't click with a larger part of the group. I personally had no beef with him, but this spoiled our game so much, I couldn't stand it no longer.
He was surprised and disgruntled to say the least and now wants to discuss it in further length.
I'm afraid I opened a can of worms too big too handle.