Jester David
Hero
I hate having to kick-out players. Really does feel like dumping someone.
Yeah, If you're the DM you owed him notice that his behavior was a problem, then another notice if his behavior wasn't being altered, and THEN you could have informed him that he was out.
This would fall under the auspices of "common courtesy".Huh? Why is that then? What is so terrible with a 'Dude you're just not meshing well with the rest of the group - sorry but you have to leave'? Is there some code of conduct for gaming groups I haven't heard of?
In this case we aren't talking about someone you just met but someone that has been a member of the gaming group for a year or more(?). Simply announcing out of the blue that, "nobody likes the way you game so go away," (which it sounds to me like what is happening) is rude. Is this written in a gaming book somewhere? I doubt it. But it ought to be since the great majority of problems with gaming groups isn't rules arguments but simple lack of communication. By what's been said he wasn't immediately and intolerably incompatible, it was a trend that grew over a significant period of time.In regular walks of life when I meet someone who just rubs me the wrong way I either avoid them entirely (as long as it doesn't mean I miss events I want to go to) or I tell them I don't want to hang with them anymore.
They don't - and THAT is why Mr. Flumph was owed being directly informed when people began to dislike him about WHY people were beginning to dislike him. It is why he was owed at least a chance at expending some effort to better fit with the group. You are free to treat people as you wish. Given what I've read here, YES, there should have been at least three specific conversations about Flumph's fit within the group. First: you're not fitting as well as we would like with our playstyle. Second: things aren't improving and this may be something you're not going to be able to fix. Third: better luck in your next gaming endeavor.Do I have to give these people 3 chances to not be annoying? Really? I'll never understand why gaming groups seem to operate outside normal social interaction "rules".
In regular walks of life when I meet someone...
Do I have to give these people 3 chances to not be annoying? Really?
I'll never understand why gaming groups seem to operate outside normal social interaction "rules".
But that's not what he said, what he said was "most people would have gotten the hint." That's not passive aggressive at all. I think that's a totally different kind of thing. Not to imply that there may not have been passive aggressive behavior involved, but that comment specifically that you responded to doesn't indicate it. I think it's perfectly acceptable to believe that people will take broad hints, and to express surprise when they don't.With respect - no. "They should have gotten the hint," is a highly passive-aggressive thing.
But that's not what he said, what he said was "most people would have gotten the hint." That's not passive aggressive at all.