Jack Simth said:
Miasma, at least, isn't necessarily as potent as you make it out to be - a character can hold their breath (and thus act normally, not needing to hack and cough) for "2 rounds per point of constitution" note that it isn't per point of constitution bonus - that commoner with 10 con can hold his breath for 20 rounds without trouble. That Con 18 fighter, 36. At 11th, you only get 33 rounds of it. Great against spellcasters (can't speak in a strong voice, either way, so no verbal components) but rather useless against anyone else... in combat, at least, if I'm reading the spell right.
Ah that makes sense, but it also does say you can only hold your breath if you make a constitution check, so from what i understand its not an automatic thing but you still make a good point.
Diirk said:
Meh, Langour isn't that bad... its a combo slow + ray of enfeeblement, except it needs both the ranged touch AND the save. Also as a strength penalty (not strength damage), it doesn't stack with itself. And you can dispel it.
From Dictionary.com...
cu·mu·la·tive
1. Increasing or enlarging by successive addition.
2. Acquired by or resulting from accumulation.
3. Of or relating to interest or a dividend that is added to the next payment if not paid when due.
4. Law.
1. Supporting the same point as earlier evidence: cumulative evidence.
2. Imposed with greater severity upon a repeat offender: cumulative punishment.
3. Following successively; consecutive: cumulative sentences.
5. Statistics.
1. Of or relating to the sum of the frequencies of experimentally determined values of a random variable that are less than or equal to a specified value.
2. Of or relating to experimental error that increases in magnitude with each successive measurement.
I think the first one answers that.
Jack Simth said:
Brilliant Aura doesn't quite make them act like +7 weapons; the +7 bonus is to damage only, not to-hit rolls (doesn't matter too much what with whole bit on ignoring nonliving armor, but the damage bonus is unnamed, so it stacks with bardic song, weapon enchantments, and any other effect). But yeah - if you have it every combat where you benefit from it, the party need only stock up on Construct and Undead smashing weapons - other circumstances will be rare enough that they are unlikely to be worth the investment.
Good point, I saw enhancement bonus and for sure thought strike and damage.
But still +7 dmg and brilliant energy for the party? still seems better then quil blast
shilsen said:
The only reason that seams not that bad is its targeted around you and says it hits creatures not enemies so that seems like it would hit your allies if you werent carful, other then that its a pretty good spell.