Micah Sweet
Level Up & OSR Enthusiast
Yup. More player options for our superheroic badasses.I expect the upcoming supplement will be mostly subclasses and backgrounds, yes. Maybe a little testing the waters with new rules, but not much.
Yup. More player options for our superheroic badasses.I expect the upcoming supplement will be mostly subclasses and backgrounds, yes. Maybe a little testing the waters with new rules, but not much.
they have a backlog of player facing and DM facing material that exists in the 2014 books but not in the 2024 ones yet.I expect the upcoming supplement will be mostly subclasses and backgrounds, yes. Maybe a little testing the waters with new rules, but not much.
Happy to answer but need to start out by saying that what they did actually write in the PHB about resting & recovery is the problem that leads toOK, I have to ask... if your players have decided this, what advice could they possible offer that would force them not to rest?
I was, of course, talking about 5e. But 3e in particular was famous for its utterly ludicrous caster dominance. And that 5e was never as bad as that, doesn't mean there was not a problem. We've had countless threads about it on these forums alone.No it wasn’t. There was nothing about this in OD&D or any early editions.
Casters have a lot fewer spell slots than they did in earlier editions, and short rests are a recent edition to the game.
Well, if it was so perfect, then they certainly didn't need to change anything, so these new books are unnecessary!And yet 5e is by far the most popular edition of the game, so clearly these “complaints” have not negatively impacted people’s enjoyment of the game.
Probably. And perhaps that is enough for some. But I say that to a significant portion of people, the battles that are most memorable are the hard fought ones, and constant risk-free overwhelming victory becomes boring.Hypothesis: players LIKE feeling like badass superheroes.
A lot of people did not use these rules, and did report problems. What they should have done in my opinion is opposite of what they did: to make these optional pacing rules more prominent and instruct people better how and why to implement them. Like they would have made perfect sense in this new chapter about pacing.As pointed out, very few people actually used these rules, and did not report problems. This would be more of a non-problem.
Sure. 3rd party does all sort of stuff. That's money WotC won't get. And as 3rd party stuff is far les known, many people do not understand to seek solutions there, so they will not have solution, leading to dissatisfaction.I believe EN World publishes something of that sort….
Not sure what you mean.So it were better if they reproduced everything?
To each their own. But new players no longer have any reason to know about the honor stay and spell points, because those options have been removed from the book they will use.I mean, I'll probably get more use out of it than I would with the honor stat or spell points...
Because that's not the way time works?
But without those shareholders, there would be no company, and no product.As I said, being beholden to public shareholders is the problem.
But without those shareholders, there would be no company, and no product.
The only options available are A) a commercial product or B) no product.
No, they don't.experienced DMs do not need a new DMG, but new DMs need exposure to variants / alternatives
And that does not matter.You think them insisting that 5.5 is still the same 5e is an example of them respecting the intelligence of their consumer base?
...Ok. Let's just say I strongly disagree with you on their intentions.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.