Can anyone who has read the trap section tell me if there is anything about rolling for trap DCs, as opposed to static trap DCs?
Cheers!
Wouldn't that be trivial to houserule? DC -x +d(2x)
Can anyone who has read the trap section tell me if there is anything about rolling for trap DCs, as opposed to static trap DCs?
Cheers!
It would be but I expected it to be in there, and am wondering if it is...?Wouldn't that be trivial to houserule? DC -x +d(2x)
Can anyone who has read the trap section tell me if there is anything about rolling for trap DCs, as opposed to static trap DCs?
Cheers!
ah.... I mean in the playtest there was a time when you rolled for trap DCs, they were not set. It avoids the problem of static trap DC vs static passive perception = auto spot/fail (ie, the DM, when assigning trap DCs, knowing the party's best passive perception, already knows whether the trap will be spotted when he places it, ie... a problem). It's quite houseruleable but somewhat annoying they didnt fix it, especially given that at least one dev tweeted about the problem and suggested fix.Not sure what you mean by that. There's just the save DC dangers and each one has a range of what the DC could be. No rolling involved, so I suppose that's a no.
What is the disclaimer this time?
I've heard that the morale in the DMG are based on Wisdom checks. Can any of you fine DMG owners provide some more detail on the morale rules for this poor bloke that has to wait until the 9th for his DMG to ship?
Not sure what you mean by that. There's just the save DC dangers and each one has a range of what the DC could be. No rolling involved, so I suppose that's a no.
That is pretty cool. Certainly a reason to keep them in very safe places for very long times.There is 1 manual each for DEX, STR, and CON. Likewise, 1 tome each for CHA, INT and WIS. Once read, each book loses its power for 100 years.