Tequila Sunrise
Adventurer
I hope the following things are the default or sole options in the next iteration:
Arbitrary (rather than level-based) AC
Descending AC
Thac0
Random Stats
Random HP
Percentile rolls, and pervasive system disunification
"Fighters can't have nice things," and a generalized "Balance doesn't really matter" attitude
Different XP tables
Traditional [read: arbitrary] race, class and alignment restrictions
Race level limits
Many and sundry save-or-lose effects
3.x style multiclassing combined with the usual front-loaded classes
Static attack and defenses for more "realism"
A full return to pure +X items
The assumption that "nobody needs magic items" just because nobody considered what PCs need, or just because nobody bothered to write it down
Level drain and XP costs
Skill proficiencies or ranks
The Great Wheel cosmology*
I hope 5e defaults to all the things that irritate me about previous versions. Not because I have a grudge, but because I already have an edition that's awesome. If I hate 5e, my decision will be that much easier!
*I'm a fan of Planescape, but honestly, the GW has only a veneer of consistency.
Arbitrary (rather than level-based) AC
Descending AC
Thac0
Random Stats
Random HP
Percentile rolls, and pervasive system disunification
"Fighters can't have nice things," and a generalized "Balance doesn't really matter" attitude
Different XP tables
Traditional [read: arbitrary] race, class and alignment restrictions
Race level limits
Many and sundry save-or-lose effects
3.x style multiclassing combined with the usual front-loaded classes
Static attack and defenses for more "realism"
A full return to pure +X items
The assumption that "nobody needs magic items" just because nobody considered what PCs need, or just because nobody bothered to write it down
Level drain and XP costs
Skill proficiencies or ranks
The Great Wheel cosmology*
I hope 5e defaults to all the things that irritate me about previous versions. Not because I have a grudge, but because I already have an edition that's awesome. If I hate 5e, my decision will be that much easier!
*I'm a fan of Planescape, but honestly, the GW has only a veneer of consistency.