I killed a god. Killed him dead.


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Perhaps by inaction. But than again, they weren't the ones doing the killing. ;)

My PCs did kill off a nearly god-like Baernaloth however, bordering on the edge of a TPK the entire combat; a real skin of the teeth victory but they did win. While not truly a deity in identity or true power level, it was comparable to a demigod in many ways. My story hour will cover it eventually fairly far down the road.
 



We killed Orcus (again....). It was the last fight of a very long lasting group (dating back in old AD&D times, the PCs were converted when 3.0 came out).

Wall of Force is quite useful when several Balors explode in a chain reaction :heh:

Finally, our fighter/barbarian critted Orcus and dealt massive damage (something in the 70s to 80s, IIRC) - and the DM rolled a 1 on the Fortitude save. Dead Orcus. :p
 

Let's see... when I first started playing, we killed all the gods in the Deities and Demigods book. That sword Stormbringer was pretty powerful at the time and being able to suck up to 200 levels meant that you were a bad ass.

Of course the original Black Razor was no slouch either as it gave you the levels and hit points of those you killed for a short time.

In 2nd edition, they killed an elder entitiy that was intent on cosuming the cosmos as I ripped heavilly from Michael Moorcock and his whole Eternal Champion thing, having several PC's from different campaigns merge to become the "Ten Who Are One" and kick that thing's elder butt.
 

Yep. In junior high.

Wouldn't be interested now, I don't think. It'd be real hard to make a game that big intriguing and not just silly, I'd think.
 

Our first edition group (my first realy D&D group) which was a hodge-podge of Dragonlance characters and FR characters (there was a minotaur, a kender *and* a drow in the party), eventually slew Sertyr(sp), a lesser Norse god of fire. My character - a drow acrobat died in the process. It was the last game of the campaign.

I'm with Joshua, though, I couldn't see doing that nowadays. This occurred in high school.
 

I ran one where they slew a Rakshasa demigod. They had a blessed +5 artefact crossbow bolt designed to do that though and they ended up having to impale him in hand to hand with it. Good fight. There was divine help though as one of the PCs was partially channeling the avatar of a god who wanted the demigod destroyed.

I played in one where the very high level group took out an avatar of Ralishaz, his luck run out during that confrontation. :)

I also played in one where we had to confront a newly empowered god with no escape possible, it ended up in a tpk.
 

Yep. In junior high.

Wouldn't be interested now, I don't think. It'd be real hard to make a game that big intriguing and not just silly, I'd think.

Pretty much sums up my thoughts on the matter as well.
 

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