barsoomcore
Unattainable Ideal
Oh, yeah, all the time. The latest season of Barsoom has been pretty well-planned out, but very often I've thrown stuff together out of the blue (or had it thrown together by my players) and sometimes it works out great and sometimes not so great.
I find that planning is more important over the long term. If you're trying to run a game where what happened two years ago is expected to influence events now, it's very hard if you're winging it session after session. The individual sessions might be okay, but the long-term development of the campaign is very difficult if you're not putting in a bit of thought before each session.
I find that planning is more important over the long term. If you're trying to run a game where what happened two years ago is expected to influence events now, it's very hard if you're winging it session after session. The individual sessions might be okay, but the long-term development of the campaign is very difficult if you're not putting in a bit of thought before each session.


