I love to role play

Tallarn said:
But I'm doing A Christmas Carol in York, England, and getting paid for it, so it's not too bad.

A paid actor? FREQ: Very rare. :p

I'm also in that happy afterglow. We finished an adventure last night that I've been running for - good lord - roughly a year and a half or two years of real time. I'm not sure it looked much like the 2e Dungeon adventure it was based on, but we had a great ending and a tremendous amount of fun. Now I'm faced with the need to actually develop more plot, and it fills me with geeky delight. I love this game.
 

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Piratecat said:
...I'm not sure it looked much like the 2e Dungeon adventure it was based on...

Does it ever, in the end? :)


Now I'm faced with the need to actually develop more plot, and it fills me with geeky delight. I love this game.

*cough*Storyhour*cough*


I am filled with feelings of happyhappyjoyjoy this moment!!!

(1) We are planning easrly stages of the N.C. Gameday was I write this
(2) My little two-person AIM game continues tonight
(3) I just laid down solid commitment to this Saturday's game!
 
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I'm garnering great delight developing the Bad Fur Day scenario for Trev to run a week from tomorrow at the next Chicago Gameday... :D
 

I love rollplaying, too.

"Take this, slime scumbags! Eat dirt!"
Oh, I love DMing most of all! Putting the fear of god into my players is just too...


What? Oh, you said roleplay. Never mind, then.
 

gunter uxbridge said:
Did you ever hit that stride as a DM where you were having so much fun ploting and scheming and writing and generally screwing with your player's minds that you wished you could play for more than a few hours a week a couple times a month?
Yeah, baby, that's what I'm talking about.

Okay, this time two years ago I lost my job. The dotcom world of Vancouver folded up on itself and disappeared and not only I, not only my wife, but practically everyone we knew (including the entire Barsoom gang) were unemployed.

We all got Employment Insurance and gamed non-stop for two months before somebody said, "You know, I'm not so sure I can afford rent much longer..."

It was a blast. My party was breathing down my neck as I frantically cobbled together one session after another -- each time I was sure I didn't have enough prepared, that THIS time they'd uncover all the cracks and the campaign would just fall apart -- and yet, each time the stakes got higher, and the story got faster and things got crazier, and the whole thing culminated in a single battle with FIVE sides (not counting the party, who were caught in the middle and promised to at least two of the sides), godlike abilities, sudden betrayals and horrible deaths, which took nearly eight hours to play out and had the whole party standing and shouting and trying desperately to save the day.

Ah, the joys of DMing. It's like heroin, only cheaper, legal and doesn't require injection.

Okay, it's not much like heroin. You know what I mean.
die kluge said:
I love watching my players squirm every other week when I present them with a new, twisted horrific situation to have to deal with.
Hey, it IS kind of like heroin. Yum.
 


Crothian, as someone who's seen your truck it doesn't surprise me your RPG collection is more valuable. :p

Seriously, I'm glad you've found a reason to be happy after the week you've had. You know I'm in your corner, buddy.
 

Henry said:
Right there with ya, bruddah. :)

Last night a couple of my group and I tried something a little different - we had an RPG session using an AOL Instant Messaging chat room.
-=* SNIP *=-

I have used AIM to handle details for a small subset of characters between games. It does work very nicely under those circumstances. I suppose I could try to run a full-fledged game like that, but it would take more prep work and much better typing from me. But, I definitely consider it a tool that can be used. :)
 

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