Particle_Man said:That said, the "second" class would not take too long to catch up in, since you would be starting with the xp table of the second class. So if you are a fighter 9 and dual class into wizard, then when your friend the other fighter 9 becomes a fighter 10, you will have gained 250 000 xp, which should get you fairly high up in wizard levels (7? 8? 9? up there, anyhow). Meanwhile, in 3.x, the fighter 9 who multiclasses into wizard just gained 1 level of wizard (assuming no multi-class ep penalty) when his friend the fighter 9 becomes fighter 10.
diaglo said:dual classing.
PC spends his entire life upto the point when he goes on his first adventure training or becoming Class X.
and then in a few short adventures suddenly wants to become class Y.
um.... it takes time. or concentration. falling back on your original class means you um... broke your concentration. all those gains are lost.
whereas demihuman X. lives a long darn time. and has multiclassed. b/c they live a long darn time.
case by case basis. not really. i treat it much the same way i do elves or dwarves. pick the class you want to use for that adventure. however, no exp earned for the old class if they pick the old class. you are the class you are playing. you are concentrating on using those abilities without slipping into your old mindset.WSmith said:While we are on the topic, dialgo, since the reference in Men & Magic is very vague, how do you handle dual-classing? Do you let the character still use the abilities of the older class, or do they not have access to those abilities until the meet or exceed that level (like in AD&D) OR do they not get to use any of the abilities of the forsaken class at all after dual classing? How do you work hit dice, saves, etc.?
That argument works okay for elves, gnomes and dwarves, but falls apart completely when applied to half-orcs (who, IIRC, had shorter life spans than humans).diaglo said:dual classing.
PC spends his entire life upto the point when he goes on his first adventure training or becoming Class X.
and then in a few short adventures suddenly wants to become class Y.
um.... it takes time. or concentration. falling back on your original class means you um... broke your concentration. all those gains are lost.
whereas demihuman X. lives a long darn time. and has multiclassed. b/c they live a long darn time.
tenkar said:Only one level "ding" per adventure (or was it per session?) in the old rules though, and you needed to train for those levels. Extra expo is lost if it would bring you higher then one point below the next "ding". So to catch up you'll be fairly useless to the party for the first 5-6 adventures, and still underpowered for compared to the rest of the part for even longer.
diaglo said:dual classing.
PC spends his entire life upto the point when he goes on his first adventure training or becoming Class X.
and then in a few short adventures suddenly wants to become class Y.
um.... it takes time. or concentration. falling back on your original class means you um... broke your concentration. all those gains are lost.