Camelot
Adventurer
8C
I'm a writer. Part of my heart was with that book. You sliced up part of my heart.
Really, though, I couldn't imagine losing half of the items in a book in order to make random treasure. I understand how it suited your game, since you like random items instead of player suited items, but I would have done anything but cut up the book.
I have generated stuff in the books randomly before, and what I do is I wrote numbers next to all the items in the AV. Writing in a book is much less harsh than slicing it, in my book. T) I then rolled a d20 and a d10 to make a random number from 1 - 200 (depending on the amount of items for the level I desired, I might have just used d%), and then got the item I needed. If I disliked the result, I could just roll a few more times until something good popped up. This way, I could choose the appropriate level (since they're all conveniently lined up by level) and get a random item easily. Without having to take an innocent life. =)
I'm a writer. Part of my heart was with that book. You sliced up part of my heart.
Really, though, I couldn't imagine losing half of the items in a book in order to make random treasure. I understand how it suited your game, since you like random items instead of player suited items, but I would have done anything but cut up the book.
I have generated stuff in the books randomly before, and what I do is I wrote numbers next to all the items in the AV. Writing in a book is much less harsh than slicing it, in my book. T) I then rolled a d20 and a d10 to make a random number from 1 - 200 (depending on the amount of items for the level I desired, I might have just used d%), and then got the item I needed. If I disliked the result, I could just roll a few more times until something good popped up. This way, I could choose the appropriate level (since they're all conveniently lined up by level) and get a random item easily. Without having to take an innocent life. =)