GameOgre
Adventurer
Everyone in my group hates playing healers BUT one guy. He always loved being a 3.5/Pathfinder Cleric.
He always did tend to be a melee cleric though. He loves to wade into combat and dish out the hurt by hand and use his spells for buffing before a fight and healing mostly afterwards.
When it came to 5E he was excited about the War Cleric but quickly lost his excitement. He has since asked me to look into finding a way for him to gain a extra attack every round even if it means giving up his War Cleric feature of extra attacks for wisdom bonus ect..
Now I could just remove that feature and give him a extra attack at 6th level and call it a day"and still might if I cant find something within the rules" but I/we would like to find something legal.
Anyone have any ideas? Maybe Paladin 5/ cleric 15 ? Is there a better way?
He always did tend to be a melee cleric though. He loves to wade into combat and dish out the hurt by hand and use his spells for buffing before a fight and healing mostly afterwards.
When it came to 5E he was excited about the War Cleric but quickly lost his excitement. He has since asked me to look into finding a way for him to gain a extra attack every round even if it means giving up his War Cleric feature of extra attacks for wisdom bonus ect..
Now I could just remove that feature and give him a extra attack at 6th level and call it a day"and still might if I cant find something within the rules" but I/we would like to find something legal.
Anyone have any ideas? Maybe Paladin 5/ cleric 15 ? Is there a better way?