d12
First Post
Thanks Fenes 2 - here's a test NPC I made in 30 seconds.
NPC #875
Koach, male dwarf Ftr3/Clr5; CR 8; HD 5d8+3d10+16; hp 65; Init -1; Spd 20 ft; AC 19/17, touch 9, flat-footed 19/17 (-1 Dex,+7 armor,+1 armor enh.,+2 shield); Melee heavy pick +9/+4 (1d6+3/x4), or short sword +9/+4 light (1d6+2/19-20); Ranged composite shortbow +6/+1 (1d6+3/x3); SA death touch (5d6), turn undead 2/day, +1 attack vs goblinoids, +1 attack vs orcs; SQ +2 save vs fear, +2 save vs spells, +4 dodge vs giants, +5 strength 1/day, darkvision 60'; AL N; SV Fort +9, Ref +1, Will +6; Str 14(+2), Dex 9(-1), Con 15(+2), Int 12(+1), Wis 12(+1), Cha 9(-1).
Skills and Feats: HIDE-8, SPOT+5(2), LISTEN+3, MOVE SILENTLY-8, balance-8(0), climb-5(0), concentration+6(4), escape artist-8(0), gather info+0(1), handle animal+4(5), jump-5(0), knowledge(religion)+5(4), ride+5(4), spellcraft+5(4), wilderness lore+4(3); alertness, empower spell, improved unarmed strike, point blank shot, power attack.
Clr Spells Prepared: (5/4+1/2+1/1+1) (DC = 11 + spell level) 0--Create Water, Detect Magic (2), Read Magic, Resistance; 1--Bless, Comprehend Languages, Inflict Light Wounds, Shield of Faith, `Endure Elements; 2--Consecrate, Find Traps, `Death Knell; XXX3--Animate Dead, `Animate Dead.
Domain Spells: (strength, death): 1--Endure Elements, Cause Fear; 2--Bull's Strength, Death Knell; 3--Magic Vestment, Animate Dead.
Equipment: 39 MW arrow(s), MW short sword, +1 heavy pick, +1 mighty composite shortbow (+2 str), +1 half-plate, MW large steel shield, Scarab golembane (flesh), potion of Remove disease, scroll of Bless (CL1), scroll of Bull's strength (CL3), scroll of Invisibility purge (CL5), 1 gp.
Languages: common, dwarf, goblin.
NPC #875
Koach, male dwarf Ftr3/Clr5; CR 8; HD 5d8+3d10+16; hp 65; Init -1; Spd 20 ft; AC 19/17, touch 9, flat-footed 19/17 (-1 Dex,+7 armor,+1 armor enh.,+2 shield); Melee heavy pick +9/+4 (1d6+3/x4), or short sword +9/+4 light (1d6+2/19-20); Ranged composite shortbow +6/+1 (1d6+3/x3); SA death touch (5d6), turn undead 2/day, +1 attack vs goblinoids, +1 attack vs orcs; SQ +2 save vs fear, +2 save vs spells, +4 dodge vs giants, +5 strength 1/day, darkvision 60'; AL N; SV Fort +9, Ref +1, Will +6; Str 14(+2), Dex 9(-1), Con 15(+2), Int 12(+1), Wis 12(+1), Cha 9(-1).
Skills and Feats: HIDE-8, SPOT+5(2), LISTEN+3, MOVE SILENTLY-8, balance-8(0), climb-5(0), concentration+6(4), escape artist-8(0), gather info+0(1), handle animal+4(5), jump-5(0), knowledge(religion)+5(4), ride+5(4), spellcraft+5(4), wilderness lore+4(3); alertness, empower spell, improved unarmed strike, point blank shot, power attack.
Clr Spells Prepared: (5/4+1/2+1/1+1) (DC = 11 + spell level) 0--Create Water, Detect Magic (2), Read Magic, Resistance; 1--Bless, Comprehend Languages, Inflict Light Wounds, Shield of Faith, `Endure Elements; 2--Consecrate, Find Traps, `Death Knell; XXX3--Animate Dead, `Animate Dead.
Domain Spells: (strength, death): 1--Endure Elements, Cause Fear; 2--Bull's Strength, Death Knell; 3--Magic Vestment, Animate Dead.
Equipment: 39 MW arrow(s), MW short sword, +1 heavy pick, +1 mighty composite shortbow (+2 str), +1 half-plate, MW large steel shield, Scarab golembane (flesh), potion of Remove disease, scroll of Bless (CL1), scroll of Bull's strength (CL3), scroll of Invisibility purge (CL5), 1 gp.
Languages: common, dwarf, goblin.