I need an old module to run this weekend

w_earle_wheeler

First Post
I need an interesting, short scenario or adventure that I can run this weekend, preferably a section from an older D&D module (Moldvay/Mentzer edition or Advanced first edition).

I'm not averse to branching out toward an OSRIC or C&C adventure, but I would rather stick with one of the classic D&D module sources for this session.

The session is going to run about 5 hours, and I'd like to be able to "complete" the scenario or adventure in this time -- this means that I won't be running any module in it's entirety, most likely.

I am going to be using a FUDGE/C&C hybrid rules system (or possibly the Unisystem rules from Dungeons & Zombies), so things should move fast. However, I will be using miniatures for combat.

So, semi-grogs and wannabe old schoolers, what do you advise?
 

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Crothian

First Post
Without knowing what level I'm going to suggest C2 The lost tower of Inverness or something like that. It is a nice place that is easy to explore. It has a good mix of old style combat and riddles plus has some really cool places for combat. I ran it a year or so ago and it turned out to be a lot of fun.
 

Demmero

Explorer
I'll throw B6: The Veiled Society out there as a suggestion. It's a short module with a good mix of combat and intrigue.
 



w_earle_wheeler

First Post
Thanks for the suggestions so far -- keep'em coming! I know it's a very specific request!

Also, I'm up for using elements from HackMaster modules as well. I'm guessing that they should be pretty compatible with first edition AD&D.
 

Emerald Lich

First Post
X2 - Castle Amber.

That one is just pure Tom Moldvay goodness. It's an all-time classic.

You can also probably pre-plan what sections of the adventure to include in order to fit your timeframe - I think the structure of the module lends itself well to easily omitting certain sections.
 

Crothian

First Post
Oryan77 said:
Ghost Tower of Inverness :)

I own that but have never ran it. It can be done in 1 session?


Ghost tower...lost tower close enough ;)

It is not a long module plus if need be it is really easy to remove a few encounters if one is worried about time.
 

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