Angel Tarragon
Dawn Dragon
Curse of the Jade Hare?
Sandain said:Sinister Secret of Saltmarsh.
Haunted house
Pirates
Betrayle
Rot grubs
Swashbuckling
plus more!
I second this. Very fun adventure that should fit right within your time allotment and works much better as a one-off than as part of a campaign (due to its infamously railroaded beginning).Olgar Shiverstone said:Another good one would be A4, Dungeons of the Slavelords. Not only would it fit in time (the volcano can just blow up if they aren't done in five hours) but you'll get some interesting play given the opening of the module ... and pre-gens are included.
Crothian said:Without knowing what level I'm going to suggest C2 The lost tower of Inverness or something like that. It is a nice place that is easy to explore. It has a good mix of old style combat and riddles plus has some really cool places for combat. I ran it a year or so ago and it turned out to be a lot of fun.
Yep. The original module was meant to be run in 3 hours. It was designed for competition play at GenCon. Just leave out the encounters labeled "(Not for Tournament Use)."Oryan77 said:Ghost Tower of Inverness
I own that but have never ran it. It can be done in 1 session?